Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.

Area of Effect: Difference between revisions

From Chrono Wiki, a database for the Chrono series that anyone can edit
Jump to navigation Jump to search
mNo edit summary
(Switching cat "Miscellaneous" to "Gameplay Mechanics" as it's more specific.)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[File:PopPopPop Tech.png|thumb|An example of an Area of Effect Tech in {{CC}}.]]
[[File:PopPopPop Tech.png|thumb|An example of an Area of Effect Tech in {{CC}}.]]
'''{{PAGENAME}}''', colloquially known as '''AoE''', is a battle mechanic present in the [[Chrono (Series)|Chrono series]]. Specific [[Tech]]s and [[Magic]] spells dealing damage to or healing [[Hit Point]]s of multiple targets simultaneously are called Area of Effect spells of techs. In {{CT}} such techs include [[Cyclone]], [[Fire Whirl]], and [[Dino Tail]] deal damage to multiple targets in an Area of Effect style. Healing spells such as [[Cure2]] or [[Slurp Kiss]] restore Hit Points in AoE style in the same game. Nearly all second-tier magical spells in ''Chrono Trigger'' are Area of Effect. In {{CC}}, AoE [[Element]]s include [[MeteorShower]], [[Gravitonne]], and [[Carnivore]], while AoE Techs include [[RedPin]], [[Luminaire (Element)|Luminaire]], and [[PopPopPop]] to name very few.  
'''{{PAGENAME}}''', colloquially known as '''AoE''', is a battle mechanic present in the [[Chrono (Series)|Chrono series]]. Specific [[Tech]]s and [[Magic]] spells dealing damage to or healing [[Hit Point]]s of multiple targets simultaneously are called Area of Effect spells of techs. In {{CT}}, techs such as [[Cyclone]], [[Fire Whirl]], and [[Dino Tail]] deal damage to multiple targets in an Area of Effect style. Healing spells such as [[Cure2]] or [[Slurp Kiss]] restore Hit Points in AoE style in the same game. Nearly all second-tier magical spells in ''Chrono Trigger'' are Area of Effect. In {{CC}}, AoE [[Element]]s include [[MeteorShower]], [[Gravitonne]], and [[Carnivore]], while AoE Techs include [[RedPin]], [[Luminaire (Element)|Luminaire]], and [[PopPopPop]] to name very few.  


{{CT Techs}}
{{CT Techs}}
Line 6: Line 6:
[[Category:Chrono Trigger]]
[[Category:Chrono Trigger]]
[[Category:Chrono Cross]]
[[Category:Chrono Cross]]
[[Category:Miscellaneous]]
[[Category:Gameplay Mechanics]]
[[Category:Magic]]
[[Category:Magic]]

Latest revision as of 09:57, 2 March 2015

An example of an Area of Effect Tech in Chrono Cross.

Area of Effect, colloquially known as AoE, is a battle mechanic present in the Chrono series. Specific Techs and Magic spells dealing damage to or healing Hit Points of multiple targets simultaneously are called Area of Effect spells of techs. In Chrono Trigger, techs such as Cyclone, Fire Whirl, and Dino Tail deal damage to multiple targets in an Area of Effect style. Healing spells such as Cure2 or Slurp Kiss restore Hit Points in AoE style in the same game. Nearly all second-tier magical spells in Chrono Trigger are Area of Effect. In Chrono Cross, AoE Elements include MeteorShower, Gravitonne, and Carnivore, while AoE Techs include RedPin, Luminaire, and PopPopPop to name very few.