Join the fight at the Arena for the AgesParticipate in ForumsHelp with the StubsCrimson Echoes Namespace

Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.


From Chrono Wiki, a database for the Chrono series that anyone can edit
Jump to navigation Jump to search
Nimble Element.png
Serge uses Nimble on Luccia.
Type Magic
Color Blue
Allocation Level 4±4
Target One Ally
User Any
Price 430 G
Description Temporarily increases physical Evade%

Nimble (ハイグリップ haigurippu?, "High Grip") is a 4th-level Blue Element in Chrono Cross. After assisting the sailors on the S.S. Invincible defeat the Ghost Ship, Nimble, and several other strong elements, Traps, Buffs and Debuffs are purchasable from the Demi-human merchant in Guldove and the Demi-humans on Marbule. Specifically, Nimble maximizes a single ally's Evasion, regardless of level allocation. Because of this, it is wasteful to set Nimble and other Buff/Debuff Elements any higher than the level 1 allocation spot. Although this will depict the Element as being -3, no quality difference is depicted; the character with Nimble cast on them will still receive boosts for several turns. As the counterpart to Numble, Nimble sells for 430 G.

On Water Dragon Isle, a free Nimble is found within a treasure chest. Commonly, Highwayman and Spearfisher drop this Element after battling them, while it can rarely be stolen from Porre PVTs.

Spearfishers cast Nimble as level 1 Elements (Nimble -3) and Mantarrey cast it as level 3 Elements (Nimble -1).

Description[edit | edit source]

An ice-like pillar, sectioned three times, summons at the foot of the target and thrusts upward through their body. Blue frothy, spheroid lights circle the pillared figure, eventually disappearing.

Name Origin[edit | edit source]

In English, Nimble describes uncanny dexterity or grace in a person, animal, or object. Since Nimble raises the Evasion stat, it can be inferred that having preternatural flexibility would increase one's ability to dodge attacks.