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Revive

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This article is about the element. For other uses, see Revive (Disambiguation), or Revive (Item) .
Revive

Serge revives Pierre while fighting Pentapus.
Type Magic
Color White
Allocation Level 1±7
Target One Ally
User Any
Description Recovers friend from incapacitated status

Revive (リバイブ?) is a 1st-level White Element. This element allows the caster to resurrect a fallen ally from the dead and restores roughly 40 of that ally's Hit Points. The amount of hit points restored can be increased by placing the element at a higher level in the Elemental Grid.

How to Acquire[edit | edit source]

One is acquired in the barracks of Viper Manor, left of the room that Glenn inhabits, in a blue and gold chest.

A second is acquired in the Temporal Vortex, by rolling the boulder on the uppermost left corner down to the lower ledges.

The third is acquired in the sewers of Viper Manor (Home World). After climbing the outer ruins of the Manor and jumping down into the sewers from above, you must walk to the far right and against the current after you have slowed it down from elsewhere within the sewers. The Revive is in the chest near the top of the screen.

Description[edit | edit source]

A column of pure white light rises from the fallen body and shoots into the sky. Seconds later, the ally springs to their feet, endowed with a few meager Hit Points.

Name Origin[edit | edit source]

Across plethora of Role-Playing Games, techniques similar to Revive resurrect fallen allies. The word "Revive" itself means to restore or reinstate. Technically, characters never "die" in battle in Chrono Cross. Simply they are rendered unconscious when their Hit Points reach zero or less. This technique revives them from the unconscious state and gives them the will to keep fighting.