Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.

Arise

From Chrono Wiki, a database for the Chrono series that anyone can edit
Jump to navigation Jump to search
Arise
CTLife2.png
Learned by Marle
SNES/PS name Life 2
MP cost 15
Element type None
TP required 900
Target One Ally
Description Revive and fully heal an ally.
Triple Techs Lifeline, Master Mune

Arise (アレイズ areizu "Araise"?) (also known as Life 2 in the SNES/PS version) is Marle's 8th-level Tech and the ultimate healing magic in Chrono Trigger.

Strategy[edit | edit source]

Although it revives a knocked-out character and fully restores their Hit Points, Cure II is often considered more useful, since Arise does not function on coherent characters.

Description[edit | edit source]

As Marle spins and white sparkles circle around her, she closes her eyes and a strong beige light shines upon the knocked-out character. Three small, blond angels descend the pillar of light and flutter into the character, which is then revived and fully healed.

Trivia[edit | edit source]

  • The reason that Arise is known as Life 2 in the SNES/PS versions of the game is because Crono's Raise spell is known as Life, of which Arise appears to be a stronger form of.
  • The name of this spell in Japanese and the modern English localization comes from Final Fantasy.
  • Having the action menu changed to the top of the screen (by pressing Y) causes small graphical anomalies with this Tech.