LoRes: Difference between revisions
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m (5 revisions from chrono:LoRes) |
(Fixed name origin: Res is naturally an abbreviation of resilience, a stat that effects defense, and not resolution, a bad pun.) |
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'''{{PAGENAME}}''' is a 4th-level [[Yellow (Element)|Yellow]] [[Element]] in {{CC}}. When the player casts this element, an iridescent sphere encompasses the target. | '''{{PAGENAME}}''' is a 4th-level [[Yellow (Element)|Yellow]] [[Element]] in {{CC}}. When the player casts this element, an iridescent sphere encompasses the target. | ||
==Etymology== | ==Etymology== | ||
''LoRes'' is a portmanteau of "low" and " | ''LoRes'' is a portmanteau of "low" and "resilience". Resilience is the primary stat that defines character's defense so lower resilience leads to lower defense. | ||
{{CC Elements}} | {{CC Elements}} | ||
[[Category:Chrono Cross]] | [[Category:Chrono Cross]] | ||
[[Category:Elements]] | [[Category:Elements]] | ||
[[Category:Yellow Elements]] | [[Category:Yellow Elements]] |
Revision as of 14:12, 30 January 2019
LoRes | |
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LoRes used on Serge. | |
Type | Magic |
Color | Yellow |
Allocation Level | 4±4 |
Target | One Enemy |
User | Any |
Description | Temporarily decreases your opponent's defense |
LoRes is a 4th-level Yellow Element in Chrono Cross. When the player casts this element, an iridescent sphere encompasses the target.
Etymology
LoRes is a portmanteau of "low" and "resilience". Resilience is the primary stat that defines character's defense so lower resilience leads to lower defense.