Poison (Status): Difference between revisions
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'''Poison''' is a [[Status Effect]] in {{CT}} and {{CC}}. When afflicted with Poison, the player or | '''Poison''' is a [[Status Effect]] in {{CT}} and {{CC}}. When afflicted with Poison, the player or enemy's [[Hit Point]]s slowly drain. In some instances, the Hit Rate or the damage of the afflicted character decreases while Poisoned. [[Player Character]] [[Tech]]s such [[Mix&Match]] or [[Bushbasher]], and [[:Category:Chrono Cross Enemy Techs|Enemy Techs]] such as [[PoisonGas]] cause the Poison status effect. In ''Chrono Trigger'', several purple bubbles appear over the head of the afflicted party member(s). In ''Chrono Cross'', [[Antidote]]s nullify the Poison status, while in ''Chrono Trigger'', [[Panacea]] {{altname|Heal}}, cures the ailment. Targets of healing spells such as [[Kiss]] or [[Cure]] do not recover from the status. | ||
{{Chrono Trigger}} | {{Chrono Trigger}} |
Revision as of 21:23, 9 November 2011
Poison is a Status Effect in Chrono Trigger and Chrono Cross. When afflicted with Poison, the player or enemy's Hit Points slowly drain. In some instances, the Hit Rate or the damage of the afflicted character decreases while Poisoned. Player Character Techs such Mix&Match or Bushbasher, and Enemy Techs such as PoisonGas cause the Poison status effect. In Chrono Trigger, several purple bubbles appear over the head of the afflicted party member(s). In Chrono Cross, Antidotes nullify the Poison status, while in Chrono Trigger, Panacea (also known as Heal in the SNES/PS version), cures the ailment. Targets of healing spells such as Kiss or Cure do not recover from the status.