Prison Towers
Prison Towers | |
---|---|
Time Period | Present |
Notable inhabitants | Fritz |
Music played | Fanfare 1 The Hidden Truth |
The Prison Towers (空中刑務所 kūchūkeimusho?, "Air Prison") are a location in Chrono Trigger. During the Present, the Prison Towers appear as a section of Guardia Castle. After the rescue of Queen Leene in 600 AD alters the timeline, it becomes part of the castle along with a judicial system . The series of towers connect to the castle and each other by long, thin bridges.
Altering the Timeline[edit | edit source]
When Crono and crew kill Yakra and free Queen Leene and the Chancellor, the king and the Chancellor decide to create a justice system to punish criminals like Yakra. Part of this new justice system is a set of towers where the worst criminals of Guardia are kept locked away and punished.
Unfortunately, the prison towers are anything but humane. Squalid conditions, dark cells, and torture chambers are the norm. Indeed, there seems to be a few problems with how the courts are run, in that innocent people like Fritz are often charged and sentenced without sufficient proof.
The Trial[edit | edit source]
Crono is captured and put on trial for kidnapping Princess Nadia. At the trial, he is convicted (or exonerated) purely on character evidence, which is apparently only one of many flaws in this new justice system he inadvertently helped create. Seven elder jurors declare his guilt or innocence.
Regardless of the outcome, he is taken to the tower where he is held for three days, pending execution. Eventually, he manages to escape from his cell, where he witnesses first hand the horrors of the prison. He finds torture chambers and even a few inmates who have died and been left to rot in their cells. He is aided by Lucca during the escape, and fights off numerous Royal Guards, Gaolers, and Sentries while trying to find a way out of the labyrinthine prison.
The exit from the Prison Towers is guarded by the Chancellor's newest weapon, the Dragon Tank.
Info[edit | edit source]
- Items: 1500 Gold, Bronze Armor, Silver Sword, Ether x2, Shelter x2,
Mid-Potion x10 (4 from chests, 1 from talking to a guard after beating them, 5 from talking to the prison captain at the exit of the prison after he has been knocked out) - Enemies: Royal Guard, Sentry, Gaoler, Lancer
- Boss: Dragon Tank