HeadBopper: Difference between revisions
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{{Infobox CC Element | {{Infobox CC Element | ||
|name = | |name = HeadBopper | ||
|image = | |image = [[File:HeadBopper.png|300px]] | ||
|caption = | |caption = [[Miki]] HeadBopping a [[Combot]]. | ||
|type = | |type = Physical | ||
|color = | |color = [[Red (Element)|Red]] | ||
|level = | |level = 3 | ||
|offset = | |offset = 3 | ||
|target = | |target = Single Enemy | ||
|user = | |user = [[Miki]] | ||
|trap = | |trap = | ||
|desc = | |desc = A dance that's bound to make heads turn! | ||
}} | }} | ||
'''{{PAGENAME}}''' | {{nihongo|'''{{PAGENAME}}'''|ストンピング|, Sutonpingu, lit. Stomping}} is a tech used in {{CC}}. Learned after attaining 3 boss stars, [[Miki]] gains the ability to practically stomp on the head of a selected target. | ||
==Description== | ==Description== | ||
Miki will first do a graceful leap into the air, leaving a trail of red sparkles behind her before landing on the target's head. She will then perform a series of twirls and leaps, causing rings emitting stars to form each time she lands. She will then pause for a short while, before twirling one final time, causing the opponent to spin one round before crashing to the ground. | |||
{{CC Techs}} | {{CC Techs}} | ||
[[Category:Chrono Cross]] | [[Category:Chrono Cross]] | ||
[[Category:Chrono Cross Techs]] | [[Category:Chrono Cross Techs]] |
Latest revision as of 10:33, 22 December 2011
HeadBopper | |
---|---|
Miki HeadBopping a Combot. | |
Type | Physical |
Color | Red |
Allocation Level | 3±3 |
Target | Single Enemy |
User | Miki |
Description | A dance that's bound to make heads turn! |
HeadBopper (ストンピング , Sutonpingu, lit. Stomping?) is a tech used in Chrono Cross. Learned after attaining 3 boss stars, Miki gains the ability to practically stomp on the head of a selected target.
Description[edit | edit source]
Miki will first do a graceful leap into the air, leaving a trail of red sparkles behind her before landing on the target's head. She will then perform a series of twirls and leaps, causing rings emitting stars to form each time she lands. She will then pause for a short while, before twirling one final time, causing the opponent to spin one round before crashing to the ground.