MerMelody: Difference between revisions
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{{Infobox CC Element | {{Infobox CC Element | ||
|name = | |name = MerMelody | ||
|image = | |image = [[File:MerMelody.png|300px]] | ||
|caption = | |caption = [[Irenes]] playing MerMelody in the [[Dead Sea]] theatre. | ||
|type = | |type = Magic | ||
|color = | |color = [[Blue (Element)|Blue]] | ||
|level = | |level = 5 | ||
|offset = | |offset = 5 | ||
|target = | |target = Single Ally | ||
|user = | |user = [[Irenes]] | ||
|trap = | |trap = | ||
|desc = | |desc = Play a tune on your harp to heal a party member | ||
}} | }} | ||
'''{{PAGENAME}}''' | {{nihongo|'''{{PAGENAME}}'''|いやしの調べ|, Iyashi no shirabe, lit. Healing Tune}} is [[Irenes]]' Level 5 tech in {{CC}}. Learned upon gaining 19 boss stars, Irenes gains the ability to play a tune on her harp to heal the HP and remove all status effects of a selected ally. | ||
==Description== | ==Description== | ||
Irenes will sway from side to side as she plays her harp. White sparkles are observed to materialize as each note is played on the harp. As Irenes plays the final note, she will raise her right arm. This will cause a pillar of water to rise up from the ground and engulf a selected ally, which essentially recovers said ally's HP and remove his/her status effects. | |||
{{CC Techs}} | {{CC Techs}} | ||
[[Category:Chrono Cross]] | [[Category:Chrono Cross]] | ||
[[Category:Chrono Cross Techs]] | [[Category:Chrono Cross Techs]] |
Latest revision as of 00:54, 28 December 2011
MerMelody | |
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Irenes playing MerMelody in the Dead Sea theatre. | |
Type | Magic |
Color | Blue |
Allocation Level | 5±5 |
Target | Single Ally |
User | Irenes |
Description | Play a tune on your harp to heal a party member |
MerMelody (いやしの調べ , Iyashi no shirabe, lit. Healing Tune?) is Irenes' Level 5 tech in Chrono Cross. Learned upon gaining 19 boss stars, Irenes gains the ability to play a tune on her harp to heal the HP and remove all status effects of a selected ally.
Description[edit | edit source]
Irenes will sway from side to side as she plays her harp. White sparkles are observed to materialize as each note is played on the harp. As Irenes plays the final note, she will raise her right arm. This will cause a pillar of water to rise up from the ground and engulf a selected ally, which essentially recovers said ally's HP and remove his/her status effects.