Beat It: Difference between revisions
Jump to navigation
Jump to search
IresuOtoko (talk | contribs) No edit summary |
|||
(3 intermediate revisions by one other user not shown) | |||
Line 2: | Line 2: | ||
|name = BeatIt | |name = BeatIt | ||
|image = [[File:BeatIt.png|300px]] | |image = [[File:BeatIt.png|300px]] | ||
|caption = [[Janice]] using BeatIt on a [[ | |caption = [[Janice]] using BeatIt on a [[Combot]]. | ||
|type = Physical | |type = Physical | ||
|color = [ | |color = [[Red (Element)|Red]] | ||
|level = 3 | |level = 3 | ||
|offset = 3 | |offset = 3 | ||
Line 16: | Line 16: | ||
==Description== | ==Description== | ||
Janice will start off by gathering her carrot and drum behind her back before doing a cartwheel. She will | Janice will start off by gathering her carrot and drum behind her back before doing a cartwheel. She will then leap into the air, and bring the drum and carrot down heavily onto the selected target. This will cause a red orb of energy to gather above the target's head, disappearing in a rain of flames raining in a circle around it. The target will sustain damage as it is flattened by the impact. | ||
{{CC Techs}} | {{CC Techs}} | ||
[[Category:Chrono Cross]] | [[Category:Chrono Cross]] | ||
[[Category:Chrono Cross Techs]] | [[Category:Chrono Cross Techs]] |
Latest revision as of 00:37, 19 April 2022
BeatIt | |
---|---|
Janice using BeatIt on a Combot. | |
Type | Physical |
Color | Red |
Allocation Level | 3±3 |
Target | Single Enemy |
User | Janice |
Description | Beat enemy with your trusty bunny-drum |
Beat It (ドラムブレス , Doramu buresu, lit. Drum Breath?) is Janice's Level 3 Tech in Chrono Cross. Learned after earning 3 boss stars, Janice literally uses her drum to inflict damage onto a selected target.
Description[edit | edit source]
Janice will start off by gathering her carrot and drum behind her back before doing a cartwheel. She will then leap into the air, and bring the drum and carrot down heavily onto the selected target. This will cause a red orb of energy to gather above the target's head, disappearing in a rain of flames raining in a circle around it. The target will sustain damage as it is flattened by the impact.