Axiomatic: Difference between revisions
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{{Infobox CC Element | {{Infobox CC Element | ||
|name = Axiomatic | |name = Axiomatic | ||
|image = [[File:Karsh axiomatic.png| | |image = [[File:Karsh axiomatic.png|300px]] | ||
|caption = [[Karsh]] uses Axiomatic. | |caption = [[Karsh]] uses Axiomatic. | ||
|type = Physical | |type = Physical |
Revision as of 10:45, 21 December 2011
Axiomatic | |
---|---|
Karsh uses Axiomatic. | |
Type | Physical |
Color | Green |
Allocation Level | 7±7 |
Target | One Opponent |
User | Karsh |
Description | Spin axe around to build up power for final blow. |
Axiomatic (ジャイレイター , Jaireitā?) is Karsh's seventh-level Green tech in Chrono Cross. With Karsh present, defeat the Shaker Brothers at the Isle of the Damned to learn this tech.
Description
Darting toward the target, Karsh lands a quick blow in a shudder of green light. Now behind the target, he whips his Axe around again for another blow, before jumping to the target's front-side. Spinning on his toes, he delivers three more attacks from the axe blade and sweeps under the target's belly for a final blow. Each blow culminates in a burst of green-colored energy, the final blow having the largest flare. Altogether, Karsh strikes the target six times.
Name Origin
Axiomatic is a portmanteau of Axe, his preferred weapon, and Automatic, as in an automatic handgun, which explains the repetition of attacks.