AttackAll: Difference between revisions
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|name = AttackAll | |name = AttackAll | ||
|image = [[File:AttackAll.png|300px]] | |image = [[File:AttackAll.png|300px]] | ||
|caption = Two [[Gremlin]]s performing AttackAll on [[ | |caption = Two [[Gremlin]]s performing AttackAll on the [[Sprigg]]-transformed [[Slash (Chrono Cross)|Slash]]. | ||
|type = Physical | |type = Physical | ||
|color = [[Green (Element)|Green]] | |color = [[Green (Element)|Green]] | ||
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|offset = | |offset = | ||
|target = Single Enemy | |target = Single Enemy | ||
|user = [[Gremlin]] (Double Tech) | |user = [[Gremlin]] (Triple,Double,Single Tech) | ||
|trap = | |trap = | ||
|desc = | |desc = | ||
}} | }} | ||
{{nihongo|'''{{PAGENAME}}'''|全員アタック|, Zen in atakku}} is a [[Green (Element)|Green]] Double [[:Category:Chrono Cross Enemy Techs| Enemy Tech]] used by [[Gremlin]]s in {{CC}}. This tech enables | {{nihongo|'''{{PAGENAME}}'''|全員アタック|, Zen in atakku}} is a [[Green (Element)|Green]] Triple,Double,Single [[:Category:Chrono Cross Enemy Techs| Enemy Tech]] used by [[Gremlin]]s in {{CC}}. This tech enables Gremlins to gang up on a selected target to inflict mediocre damage. | ||
==Description== | ==Description== | ||
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{{CC Techs}} | {{CC Techs}} | ||
[[Category:Chrono Cross Enemy Techs]] | [[Category:Chrono Cross Enemy Techs]] | ||
[[Double Techs]] | [[Category:Double Techs]] |
Latest revision as of 13:24, 24 March 2014
AttackAll | |
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Two Gremlins performing AttackAll on the Sprigg-transformed Slash. | |
Type | Physical |
Color | Green |
Target | Single Enemy |
User | Gremlin (Triple,Double,Single Tech) |
AttackAll (全員アタック , Zen in atakku?) is a Green Triple,Double,Single Enemy Tech used by Gremlins in Chrono Cross. This tech enables Gremlins to gang up on a selected target to inflict mediocre damage.
Description[edit | edit source]
The Gremlins in question will crawl sneakily towards their selected target. One of them will then jump out and thump the target on the face, and then quickly makes way for the other Gremlin to perform the same action. Green sparks appear each time a Gremlin comes into contact with the target.