Chrono Trigger (DS)
- This article is about the game released for DS, smartphones and Microsoft Windows (PC). For series information, see Chrono (Series). For other uses, such as the SNES/PS versions, see Chrono Trigger (Disambiguation).
Box art for the Nintendo DS version of Chrono Trigger
|Platform(s)||Nintendo DS, iOS, Android, Microsoft Windows (Steam only, PC)|
|Release date||Nintendo DS |
JP November 20, 2008
NA November 25, 2008
PAL February 6, 2009
JP February 27, 2011
NA February 27, 2011
PAL February 27, 2011
JP October 29, 2012
NA October 29, 2012
PAL October 29, 2012
Microsoft Windows (Steam, PC)
JP February 27, 2018
NA February 27, 2018
PAL February 27, 2018
|Genre(s)||Console role-playing game|
|Guide on StrategyWiki|
Chrono Trigger was re-released for the Nintendo DS in late November 2008 in North America and Japan and in early February 2009 for the PAL region, the first time the game has been officially released outside North America and Japan. This version had some differences compared to the original SNES and PlayStation versions of Chrono Trigger.
This version has since been released digitally for smartphones (iOS and Android) and Microsoft Windows via Steam (PC), retaining most of the new features (such as dungeons and items) added to this version not present in the original SNES and Playstation versions, the new localization, etc. Some minor features remain DS exclusive however, such as the dual screen support. The initial release of the smartphone versions were also missing other features such as the FMV cutscenes, but these features were reintroduced in an update released on February 27, 2018 based on the version for Windows
Announcement (DS version)[edit | edit source]
On July 2, 2008 Square Enix announced that they were officially planning to bring Chrono Trigger to the Nintendo DS. Composer Yasunori Mitsuda was pleased with the project, exclaiming "think about it when they play it." At the 2008 Tokyo Game Show, Square Enix displayed Akira Toriyama's original art, advertising the DS release.
Differences[edit | edit source]
- For naming differences between the two versions, see List of Chrono Trigger DS name changes.
The DS re-release contains all of the bonus material from the PlayStation port, such as the anime-style cut scenes by Akira Toriyama, as well as other enhancements. The added features include a more accurate translation by Tom Slattery, a dual-screen mode which clears the top screen of all menus, a self-completing map screen, and a default "run" option. The translation replaced Frog's Old-English with a more accurate, normal English translation and also renamed various enemies and equipment.
Development[edit | edit source]
Masato Kato, who wrote the script for the SNES version, participated in development, overseeing the addition of the monster-battling Arena and two new areas, the Lost Sanctum and the Dimensional Vortex. One of the areas within the Vortex uses the "Singing Mountain" song that was featured on the original Chrono Trigger soundtrack.
Reception[edit | edit source]
The new dungeons met with mixed reviews; GameSpot called them "frustrating" and "repetitive," while IGN noted that "the extra quests in the game connect extremely well." It was a nominee for Best RPG for the Nintendo DS in IGN's 2008 video game awards.
PAL reviewers were ecstatic about the game's release as this version marked the first time it had been released there. As a result, scores from Australian and UK critics were substantially higher than their North American counterparts.
The Nintendo DS version of Chrono Trigger was the 22nd best-selling game of Japan in 2008.