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{{Template:Infobox CT Location
{{Template:Infobox CT Location
|name = Gardia Castle
|name = Guardia Castle
|image = [[Image:Guardia_Castle.png|288px]]
|image = [[Image:Guardia_Castle.png|288px]]
|caption = The Guardia Castle in 600 AD and in 100 AD
|caption = The Guardia Castle in 600 AD and in 100 AD

Revision as of 16:19, 28 May 2011

Guardia Castle
Guardia Castle.png
The Guardia Castle in 600 AD and in 100 AD
Time Period 600 AD

1000 AD

Notable inhabitants Nadia

King Guardia XXXIII
Queen Leene
King Guardia XXI
Chancellor
Commander
Master of Kitchens
Judge
Pierre

Chapter(s) played in The Millennial Fair

The Queen Returns
Homecoming
The Trial
The Rainbow Shell

Guardia Castle is a location in Chrono Trigger that appears in 600 AD and Present. In the Middle Ages, the castle has a red roof, whereas it is traded for a blue roof in the Present. Guardia Forest and its monsters must be braved before entering the six floored castle. The castle is populated by its rulers, advisors, court officials, prisoners, several armored knights, a kitchen staff, and maids.

Story

Guardia Castle can be visited before the Millennial Fair quest is complete and Marle is transported to the past via Lucca's Telepod, but the characters in the party will urge the player to leave the location and approach the Fair. If Crono is along, the Guards throw him out. Otherwise, Castle Guardia is first visited in 600 AD, where the player finds Marle, imitating her ancestor Queen Leene and inevitably unwinding her own birth. Prior to the rescue of Queen Leene, Crono, Marle, and Lucca return to the Present, and Marle's identity as Princess Nadia is revealed, she invites her new friends over for dinner. Crono escorts Marle back to the castle and Lucca returns home. Upon their arrival, Crono is accused of kidnapping the Princess and attempting to seize or terrorize the Throne. A trial is held in the Prison Towers following the accusation, and the Judge imprisons him regardless of the verdict. He escapes thanks to Lucca. Fritz, imprisoned due to the injustice of the new judicial system, can be rescued from the guillotine at this time. He returns to his father's shop in Truce and rewards the player with five Mid-Ethers as thanks.

Marle, Lucca, and Crono then flee the Castle and travel to 2300 AD through a Gate in Guardia Forest. At this time, the castle is inaccessible until The Rainbow Shell sidequest.

Prior to Toma's discovery of the Rainbow Shell, Marle returns to the castle to see her father (King Guardia XXXIII) and plead the innonce of Crono and Lucca for her kidnap and Crono's prison break. The King was very angry and told Marle to leave the castle and never come back. To please him, she attempts to find Spiced Jerky, the specialty of Master of Kitchens, because it was his favorite. Marle becomes upset with him. Later, The King is accused of harboring the Rainbow Shell and refushing to unveil it, thus concluding that it must have been sold. Marle and two other players stop them, by fighting Yakra XIII and retrieving a shard of the shell from the vault.

Rooms

  • Entrance: The entrance is always guarded by at least two Guards. The Throne Room is straight ahead. To the right: The kitchen is downstairs, upstairs is the Trial Room, and going more right and downstairs there is the Vault (only if you reclaim the Rainbow Shell from 600 AD).
  • Knights Quarters: Knights need rest when they're off duty. The Knights' Quarters also is a Hospital for wounded Soldiers. The Knights' Quarters also houses a table with chairs, so they can plan an attack or something. Before the Commander sends troops to Zenan Bridge, the player can replenish MP and HP by napping in the beds.
  • Throne Room: The Throne Room is where the King and Queen hold court and organize their rule. There are two thrones. The King's throne has a taller back than the Queen's.
  • Queens' Quarters: To the right of the throne room upstairs, is where the Queen sleeps and stores her belongings.
  • Kings' Quarters: To the left of the Throne Room upstairs, is where the King sleeps and stores his belongings.
  • Trial Room: This room is where court is held prior to 600 AD. This room functions as a modern courtroom, with Judge, Jury, and Lawyers. This room is upstairs to the right side of the Entrance. This room is only available in the Present.
  • Prison Towers: When the court pronounces a citizen guilty, they are sent to the Prison Towers. The Prison Towers is located upstairs, above the Knights' Quarters. This room is only available in the Present, during The Trial quest.