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{{Infobox CT Location
{{Infobox CT Location
|name = Fiendlord's Keep
|name     = Fiendlord's Keep
|image = [[File:Magus_Castle.png]]
|image   = [[File:Magus_Castle.png]]
|caption = The Fiendlord's Keep
|caption = The Fiendlord's Keep
|year = [[Middle Ages]]
|japanese = 魔王城
|people = [[Magus]]
|year     = [[Middle Ages]]
|boss = [[Magus]]
|people   = [[Magus]]
[[Ozzie]]<br>
|chapters = [[The Fiendlord's Keep (game)|The Fiendlord's Keep]]
[[Flea]]<br>
|music    = [[The Fiendlord's Keep]] <br> [[Strains of Insanity]] <br> [[Magus Confronted]]
[[Slash]]
|party    =
|oldname = Magus Castle}}
|boss     = [[Magus]] <br> [[Ozzie]] <br> [[Flea]] <br> [[Slash]]
|oldname = Magus' Castle}}  


The '''F{{PAGENAME}}''' {{altname|Magus' Castle}} is a location in {{CT}} that appears in the [[Middle Ages]]. It is [[Magus]]' castle and, according to legend, is home to 100 monsters.
The {{nihongo|'''{{PAGENAME}}'''|魔王城}} {{altname|Magus' Castle}} is a location in {{CT}} that appears in the [[Middle Ages]]. It is [[Magus]]' castle and, according to legend, is home to 100 monsters.


It is destroyed when [[Lavos]] awakens prematurely, causing the creation of a super-massive [[Gate]] that flings everyone through time and swallows the castle.
It is destroyed when [[Lavos]] awakens prematurely, causing the creation of a super-massive [[Gate]] that flings everyone through time and swallows the castle.
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After both wings have been completed, returning to the main hall will reveal a secret entrance to a third, central wing, hidden behind an illusion. This third wing is filled with traps of [[Ozzie]]'s devising. After passing all of his traps, you will come face to face with the general. Defeating him is trivial, as you can use his traps against him and drop him into the basement through a trap door. This opens the way to a stair that descends into the catacombs beneath the keep, leading to [[Magus]]' sanctum.
After both wings have been completed, returning to the main hall will reveal a secret entrance to a third, central wing, hidden behind an illusion. This third wing is filled with traps of [[Ozzie]]'s devising. After passing all of his traps, you will come face to face with the general. Defeating him is trivial, as you can use his traps against him and drop him into the basement through a trap door. This opens the way to a stair that descends into the catacombs beneath the keep, leading to [[Magus]]' sanctum.
==Items==
Treasure chests:
*[[Mid Ether]] x 4
*[[Shelter]] x 2
*[[Barrier Sphere]] x2
*[[Lapis]]
*[[Athenian Water]]
*[[Mist Robe]] x2
*[[Dark Mail]]
*[[Death Claw]]
*[[Speed Belt]]
*[[Magic Scarf]]
Other:
*[[Magic Capsule]] x2
*[[Slasher (Chrono Trigger)|Slasher]] (after beating [[Slash]])


==Enemies==
==Enemies==
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*[[Ozzie (boss)]]
*[[Ozzie (boss)]]
*[[Magus (boss)]]
*[[Magus (boss)]]
{{Chrono Trigger}}
{{Chrono Trigger}}
[[Category:Chrono Trigger Locations]]
[[Category:Chrono Trigger Locations]]
[[Category:Middle Ages Locations]]
[[Category:Middle Ages Locations]]

Latest revision as of 13:56, 6 July 2020

Fiendlord's Keep
Magus Castle.png
The Fiendlord's Keep
Japanese name 魔王城
SNES/PlayStation name Magus' Castle
Time Period Middle Ages
Notable inhabitants Magus
Chapter(s) played in The Fiendlord's Keep
Bosses fought Magus
Ozzie
Flea
Slash
Music played The Fiendlord's Keep
Strains of Insanity
Magus Confronted

The Fiendlord's Keep (魔王城?) (also known as Magus' Castle in the SNES/PS version) is a location in Chrono Trigger that appears in the Middle Ages. It is Magus' castle and, according to legend, is home to 100 monsters.

It is destroyed when Lavos awakens prematurely, causing the creation of a super-massive Gate that flings everyone through time and swallows the castle.

Setting[edit | edit source]

Being the heart of the fiend world, the castle is permeated with magic. At first, there are two wings accessible. They can be completed in either order. The West Wing is populated with monsters who use mostly physical attacks, leading up to the battle with Slash. The East Wing is populated with monsters who use a great deal of magic, ending in the encounter with Flea.

After both wings have been completed, returning to the main hall will reveal a secret entrance to a third, central wing, hidden behind an illusion. This third wing is filled with traps of Ozzie's devising. After passing all of his traps, you will come face to face with the general. Defeating him is trivial, as you can use his traps against him and drop him into the basement through a trap door. This opens the way to a stair that descends into the catacombs beneath the keep, leading to Magus' sanctum.

Items[edit | edit source]

Treasure chests:

Other:

Enemies[edit | edit source]

Enemies usually attack in groups. These groups start small at the beginning of long halls, and gradually get larger and stronger. Often, these groups are set up in such a way that there is a trap if you fight them in the wrong order. For example, Outlaws are often seen with Jugglers. If you attack an Outlaw when the Juggler is still alive, they perform a devastating Fire Whirl Dual Tech counterattack. If the Juggler is destroyed, the Outlaw will not counterattack at all.

Bosses[edit | edit source]