Cuscus: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 35: | Line 35: | ||
|gender = Varies | |gender = Varies | ||
|doppel = Yes | |doppel = Yes | ||
|type = None | |||
}} | }} | ||
Latest revision as of 08:03, 2 September 2020
Cuscus | |
---|---|
Japanese Name | モベチャン (Mobechan) |
Type | None |
Gender | Varies |
Doppelgang | Yes |
| ||||||||||||||||||||||||||||||||
|
The Cuscus is an enemy appearing in Chrono Cross. Assuming the shape and size of a small mammal with a long tail, complete with pair of pointy, perked-up ears and a beak-like mouth, Cuscuses roam about under the shady facade of the Shadow Forest in both worlds. They can be captured in the Forget-Me-Not Pot and added to the pool of Doppelgangs performed by Sprigg.
Battle and Strategy[edit | edit source]
Cuscuses usually appear in twos or threes, but on infrequent occasions, appear alongside a Dodo or a Cassowary. A Cuscus also appears in the final round of the Grand Slam tournament, alongside an Airframe and a Cassowary. Cuscuses are generally inactive enemies, who will only counterattack when provoked. When hit with a physical attack, Cuscuses will leap up to the offender before smacking him/her. When provoked with an offensive element, the Cuscus in question will retaliate by using the same element used against it onto the offender. This makes the Cuscus a good outlet for trapping rare elements, such as Iceberg and Tornado.
Element Grid[edit | edit source]
Heal-1 | |||
Heal-1 | Bushwhacker+1 | Bushwhacker+2 | |
Heal-1 | TurnGreen+1 | BatEye-1 | EagleEye |
@Doppelgang |