Water II: Difference between revisions
(Unstubbed.) |
m (→Enemy Tech) |
||
Line 33: | Line 33: | ||
Similar to the tech learned by Frog, the enemy version of Water II causes [[magic]] damage to [[Crono]] and his friends. It is first used by [[Heckran]] in the [[Magic Cave]], once Crono first learns [[Lightning]] from Spekkio. The second time this tech is encountered as an enemy is tech is when fighting [[Magus]] in [[Fiendlord's Keep]]. The third encounter is atop [[Mountain of Woe]], when fighting [[Giga Gaia]], and finally, Blue Scouters in the [[Ocean Palace (Location)|Ocean Palace]] use this technique as well. | Similar to the tech learned by Frog, the enemy version of Water II causes [[magic]] damage to [[Crono]] and his friends. It is first used by [[Heckran]] in the [[Magic Cave]], once Crono first learns [[Lightning]] from Spekkio. The second time this tech is encountered as an enemy is tech is when fighting [[Magus]] in [[Fiendlord's Keep]]. The third encounter is atop [[Mountain of Woe]], when fighting [[Giga Gaia]], and finally, Blue Scouters in the [[Ocean Palace (Location)|Ocean Palace]] use this technique as well. | ||
Water-elemental characters, such as [[Marle]] and Frog receive half-damage from Water II. Also, characters wearing [[Blue Plate]]s or [[Blue Vest]]s will absorb Water II and convert the potential damage into Hit Points. | |||
The graphics between the enemy version of this tech and Frog's version are identical. | The graphics between the enemy version of this tech and Frog's version are identical. |
Revision as of 19:27, 1 July 2011
My old eyes can't see anything!
| |
Perhaps you can help by uploading a picture of Enemy infobox. |
Water II | |
---|---|
Learned by | Frog |
SNES/PS name | Water 2 |
MP cost | 8 |
Element type | Water |
TP required | 400 |
Target | All Enemies |
Description | Attack all enemies with water. |
Double Techs | Glacial Freeze |
Triple Techs | Delta Storm |
Water II is a Water magic tech in Chrono Trigger. Summoning a lake's-worth of water, Frog pushes it across the battlefield to attack all enemies. Frog learns Water II as his sixth tech, after learning Water (this spell's rudimentary form) from Spekkio at the end of time. Water-elemental creatures, such as Blue Scouters will absorb all damage done by this tech and convert it into Hit Points.
Enemy Tech
Water II | |
---|---|
Have an image of this technique in use? Then please upload it! | |
Used by | Heckran Blue Scouter |
SNES/PS name | Water 2 |
Element type | Water |
Target | All Characters |
Description | Attack all enemies with water. |
Similar to the tech learned by Frog, the enemy version of Water II causes magic damage to Crono and his friends. It is first used by Heckran in the Magic Cave, once Crono first learns Lightning from Spekkio. The second time this tech is encountered as an enemy is tech is when fighting Magus in Fiendlord's Keep. The third encounter is atop Mountain of Woe, when fighting Giga Gaia, and finally, Blue Scouters in the Ocean Palace use this technique as well.
Water-elemental characters, such as Marle and Frog receive half-damage from Water II. Also, characters wearing Blue Plates or Blue Vests will absorb Water II and convert the potential damage into Hit Points.
The graphics between the enemy version of this tech and Frog's version are identical.