Cure Wind: Difference between revisions
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|desc = Fully restore [[HP]] to all allies and restore status. | |desc = Fully restore [[HP]] to all allies and restore status. | ||
}} | }} | ||
'''Cure Wind''' is a [[Tech]] used by [[Marle]] and [[Robo]]. | '''Cure Wind''' {{altname|Cure Touch}} is a [[Tech]] used by [[Marle]] and [[Robo]]. | ||
{{CT Techs}} | {{CT Techs}} | ||
[[Category:Chrono Trigger Techs]] | [[Category:Chrono Trigger Techs]] | ||
[[Category:Double Techs]] | [[Category:Double Techs]] |
Revision as of 21:36, 19 July 2011
Cure Wind | |
---|---|
Used By | Marle, Robo |
SNES/PS Name | Cure Touch |
MP Costs | 5/3 |
Element Type | None |
Marle Reqs | Cure II |
Robo Reqs | Heal Beam |
Target | All allies |
Description | Fully restore HP to all allies and restore status. |
Cure Wind (also known as Cure Touch in the SNES/PS version) is a Tech used by Marle and Robo.