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Raise: Difference between revisions

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{{Infobox CT Tech
{{Infobox CT Tech
|name    = Raise
|name    = Raise
|image    = [[Image:Raise (Life).gif|200px]]
|image    = [[Image:Raise (Life).gif|250px]]
|caption  =  
|caption  =  
|user    = [[Crono]]
|user    = [[Crono]]
Line 8: Line 8:
|type    = None
|type    = None
|tp      = 400
|tp      = 400
|target  = One Ally
|target  = Single ally
|desc    = Revive KO'd ally.
|desc    = Revive KO'd ally.
}}
}}
'''Raise''' {{altname|Life}} is [[Crono]]'s 6th-level [[Tech]]. It restores around 300 [[HP]] instead of 50 HP (Using a [[Revive (Item)| revive]]).
'''{{PAGENAME}}''' {{altname|Life}} is [[Crono]]'s 6th-level [[Tech]]. It restores around 300 [[HP]] instead of 50 HP (Using a [[Revive]]).
 
==Description==
 
Crono raises his hands and a bright, yellow light shines upon the player whom he is casting Raise on. An angel then comes floating in circles down on the player and revives him.


{{CT Techs}}
{{CT Techs}}

Revision as of 05:45, 22 July 2011

Raise
Raise (Life).gif
Learned by Crono
SNES/PS name Life
MP cost 10
Element type None
TP required 400
Target Single ally
Description Revive KO'd ally.

Raise (also known as Life in the SNES/PS version) is Crono's 6th-level Tech. It restores around 300 HP instead of 50 HP (Using a Revive).

Description

Crono raises his hands and a bright, yellow light shines upon the player whom he is casting Raise on. An angel then comes floating in circles down on the player and revives him.