Raise: Difference between revisions
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{{Infobox CT Tech | {{Infobox CT Tech | ||
|name = Raise | |name = Raise | ||
|image = [[Image:Raise (Life).gif| | |image = [[Image:Raise (Life).gif|250px]] | ||
|caption = | |caption = | ||
|user = [[Crono]] | |user = [[Crono]] | ||
Line 8: | Line 8: | ||
|type = None | |type = None | ||
|tp = 400 | |tp = 400 | ||
|target = | |target = Single ally | ||
|desc = Revive KO'd ally. | |desc = Revive KO'd ally. | ||
}} | }} | ||
''' | '''{{PAGENAME}}''' {{altname|Life}} is [[Crono]]'s 6th-level [[Tech]]. It restores around 300 [[HP]] instead of 50 HP (Using a [[Revive]]). | ||
==Description== | |||
Crono raises his hands and a bright, yellow light shines upon the player whom he is casting Raise on. An angel then comes floating in circles down on the player and revives him. | |||
{{CT Techs}} | {{CT Techs}} |
Revision as of 05:45, 22 July 2011
Raise | |
---|---|
Learned by | Crono |
SNES/PS name | Life |
MP cost | 10 |
Element type | None |
TP required | 400 |
Target | Single ally |
Description | Revive KO'd ally. |
Raise (also known as Life in the SNES/PS version) is Crono's 6th-level Tech. It restores around 300 HP instead of 50 HP (Using a Revive).
Description
Crono raises his hands and a bright, yellow light shines upon the player whom he is casting Raise on. An angel then comes floating in circles down on the player and revives him.