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'''Light''' (known as '''Lightning''' in the SNES/PS versions of [[Chrono Trigger]]) is the type of [[magic]] used by [[Crono]]. It was originally known in the Japanese version of the game as {{nihongo|'''Heaven'''| | '''Light''' (known as '''Lightning''' in the SNES/PS versions of [[Chrono Trigger]]) is the type of [[magic]] used by [[Crono]]. It was originally known in the Japanese version of the game as {{nihongo|'''Heaven'''|天|Ten}}, but this was changed to Lightning due to Nintendo of America's policy of not having religious-based concepts in their games. For the DS re-release of Chrono Trigger, it was more-accurately translated as Light. The Light element involves lightning-base attacks. | ||
==Overview== | ==Overview== | ||
When meeting [[Spekkio]] for the first time, he | When meeting [[Spekkio]] for the first time, he explains that there are four types of magic: [[Fire]], [[Water]], Light, and [[Shadow]]. Crono's party has magic in them, which allows Spekkio to grant them magic. Crono (Light), [[Marle]] ([[Ice]]), [[Lucca]] ([[Fire]]), [[Frog]] ([[Water]]), and [[Magus]] ([[Shadow]]) can all learn magic, while [[Robo]] and [[Ayla]] cannot, due to Robo not being a lifeform and Ayla existing before magic was created. | ||
==Light Techs== | ==Light Techs== |
Revision as of 19:53, 22 April 2020
Light (known as Lightning in the SNES/PS versions of Chrono Trigger) is the type of magic used by Crono. It was originally known in the Japanese version of the game as Heaven (天 Ten?), but this was changed to Lightning due to Nintendo of America's policy of not having religious-based concepts in their games. For the DS re-release of Chrono Trigger, it was more-accurately translated as Light. The Light element involves lightning-base attacks.
Overview
When meeting Spekkio for the first time, he explains that there are four types of magic: Fire, Water, Light, and Shadow. Crono's party has magic in them, which allows Spekkio to grant them magic. Crono (Light), Marle (Ice), Lucca (Fire), Frog (Water), and Magus (Shadow) can all learn magic, while Robo and Ayla cannot, due to Robo not being a lifeform and Ayla existing before magic was created.
Light Techs
Single Techs
Crono
There are four Techs that Crono can learn that are Light-based.
Tech | MP | TP | Target | Description |
---|---|---|---|---|
Wind Slash (Slash) | 2 | 90 | Line of enemies | Whirl about enemy, striking others nearby. |
Lightning | 2 | N/A | One enemy | Attack an enemy with lightning. |
Lightning II (Lightning 2) | 8 | 500 | All enemies | Attack all enemies with lightning. |
Luminaire | 20 | 1000 | All enemies | Attack all enemies with holy light. |
Robo
There is one Tech that Robo can learn that is Light-based.
Tech | MP | TP | Target | Description |
---|---|---|---|---|
Electrocute (Shock) | 17 | 1,000 | All enemies | Zap all enemies with electricity. |
Magus
There is one Tech that Magus knows that is Light-based.
Tech | MP | TP | Target | Description |
---|---|---|---|---|
Lightning II (Lightning 2) | 8 | 500 | All enemies | Attack all enemies with lightning. |
Double Techs
The following Double Techs are Light-based.
Tech (SNES / PS Name) | Characters | Techs Required (MP Cost) | Target | Description |
---|---|---|---|---|
Megavolt (Super Volt) | Crono + Robo | Lightning II (8), Electrocute (17) | All enemies | Attack all enemies with electricity. |
Lightning Rod (Spire) | Crono + Frog | Lightning II (8), Aerial Strike (4) | One enemy | Skewer a foe and hit with lightning. |
Thunder Chomp (Volt Bite) | Crono + Ayla | Lightning (2), Cat Attack (3) | One enemy | Deliver a charged bite to an enemy. |