Arise: Difference between revisions
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{{Infobox CT Tech | {{Infobox CT Tech | ||
|name = Arise | |name = Arise | ||
|image = | |image = [[File:CTLife2.png]] | ||
|caption = | |caption = | ||
|user = [[Marle]] | |user = [[Marle]] |
Revision as of 01:04, 13 September 2010
Arise | |
---|---|
Learned by | Marle |
SNES/PS name | Life 2 |
MP cost | 15 |
Element type | None |
TP required | 900 |
Target | One Ally |
Description | Revive and fully heal an ally. |
Triple Techs | Lifeline, Master Mune |
Arise (also known as Life 2 in the SNES/PS version) is Marle's 8th-level Tech and the ultimate healing magic in the game.
Life 2?
The reason that Arise is known as Life 2 in the SNES/PS versions of the game is because Crono's Raise spell is known as Life, of which Arise appears to be a stronger form of.