Arise
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Arise | |
---|---|
Learned by | Marle |
SNES/PS name | Life 2 |
MP cost | 15 |
Element type | None |
TP required | 900 |
Target | One Ally |
Description | Revive and fully heal an ally. |
Triple Techs | Lifeline, Master Mune |
Arise (also known as Life 2 in the SNES/PS version) is Marle's 8th-level Tech and the ultimate healing magic in the game.
Strategy
Although it revives a deceased character and fully restores their Hit Points, Cure II is often considered more useful, since Arise can't be used on alive characters.
Description
Marle spins and white sparkles circle around her, she closes her eyes and then a strong beige light shines upon the deceased player with small blonde angels flying around him. The character is then revived and fully healed.
Trivia
- The reason that Arise is known as Life 2 in the SNES/PS versions of the game is because Crono's Raise spell is known as Life, of which Arise appears to be a stronger form of.
- Having the action menu changed to the top of the screen (by pressing Y) causes small graphical anomalies with this Tech.