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Arise: Difference between revisions

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'''Arise''' {{altname|Life 2}} is [[Marle]]'s 8th-level [[Tech]] and the ultimate healing magic in the game.
'''Arise''' {{altname|Life 2}} is [[Marle]]'s 8th-level [[Tech]] and the ultimate healing magic in the game.


==Life 2?==
==Trivia==
*The reason that Arise is known as Life 2 in the SNES/PS versions of the game is because [[Crono]]'s [[Raise]] spell is known as Life, of which Arise appears to be a stronger form of.


The reason that Arise is known as Life 2 in the SNES/PS versions of the game is because [[Crono]]'s [[Raise]] spell is known as Life, of which Arise appears to be a stronger form of.
{{Tech-stub}}


{{CT Techs}}
{{CT Techs}}
[[Category:Chrono Trigger Techs]]
[[Category:Chrono Trigger Techs]]

Revision as of 01:08, 13 September 2010

Arise
CTLife2.png
Learned by Marle
SNES/PS name Life 2
MP cost 15
Element type None
TP required 900
Target One Ally
Description Revive and fully heal an ally.
Triple Techs Lifeline, Master Mune

Arise (also known as Life 2 in the SNES/PS version) is Marle's 8th-level Tech and the ultimate healing magic in the game.

Trivia

  • The reason that Arise is known as Life 2 in the SNES/PS versions of the game is because Crono's Raise spell is known as Life, of which Arise appears to be a stronger form of.