Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.

Arise: Difference between revisions

From Chrono Wiki, a database for the Chrono series that anyone can edit
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 12: Line 12:
|triples  = [[Lifeline]], [[Master Mune]]
|triples  = [[Lifeline]], [[Master Mune]]
}}
}}
'''Arise''' (also known as '''Life 2''' in the SNES/PS versions) is [[Marle]]'s 8th-level [[Tech]] and the ultimate healing magic in the game.
'''Arise''' {{altname|Life 2}} is [[Marle]]'s 8th-level [[Tech]] and the ultimate healing magic in the game.


==Life 2?==
==Life 2?==

Revision as of 22:04, 6 April 2009

Arise
Have an image of this technique in use? Then please upload it!
Learned by Marle
SNES/PS name Life 2
MP cost 15
Element type None
TP required 900
Target One Ally
Description Revive and fully heal an ally.
Triple Techs Lifeline, Master Mune

Arise (also known as Life 2 in the SNES/PS version) is Marle's 8th-level Tech and the ultimate healing magic in the game.

Life 2?

The reason that Arise is known as Life 2 in the SNES/PS versions of the game is because Crono's Raise spell is known as Life, of which Arise appears to be a stronger form of.