Turret: Difference between revisions
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|japanese = {{nihongo|Sight|サイト|Saito}} | |japanese = {{nihongo|Sight|サイト|Saito}} | ||
|oldname = | |oldname = | ||
|location = [[Blackbird]] <small>([[ | |location = [[Blackbird]] <small>([[Antiquity]])</small> | ||
|treasure = [[Mid-Ether]] | |treasure = [[Mid-Ether]] | ||
|charm = [[Mid-Ether]] | |charm = [[Mid-Ether]] | ||
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|combos = None | |combos = None | ||
}} | }} | ||
The ''' | |||
The '''{{PAGENAME}}''' is an enemy in {{CT}}. It appears on the [[Blackbird]] during [[Antiquity]]. | |||
It would appear to be somewhat related (in function, if not what it is) to the enemy [[Rubble]]. If the player manages to destroy it before it Self-Destructs, they are rewarded with a large amount of experience and Tech Points; however, at the start of a battle with a Turret, just as with a Rubble, it will use Omnilock to prevent Techs, Combos and Items from being used and most physical attacks miss. It will invariably self-destruct if left alone long enough. | It would appear to be somewhat related (in function, if not what it is) to the enemy [[Rubble]]. If the player manages to destroy it before it Self-Destructs, they are rewarded with a large amount of experience and Tech Points; however, at the start of a battle with a Turret, just as with a Rubble, it will use Omnilock to prevent Techs, Combos and Items from being used and most physical attacks miss. It will invariably self-destruct if left alone long enough. | ||
{{CT Enemies}} | {{CT Enemies}} | ||
[[Category:Chrono Trigger]] | |||
[[Category:Chrono Trigger Enemies]] | [[Category:Chrono Trigger Enemies]] | ||
[[Category:Antiquity Enemies]] |
Latest revision as of 21:33, 7 August 2011
Turret | ||
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Japanese Name | Sight (サイト Saito?) |
The Turret is an enemy in Chrono Trigger. It appears on the Blackbird during Antiquity.
It would appear to be somewhat related (in function, if not what it is) to the enemy Rubble. If the player manages to destroy it before it Self-Destructs, they are rewarded with a large amount of experience and Tech Points; however, at the start of a battle with a Turret, just as with a Rubble, it will use Omnilock to prevent Techs, Combos and Items from being used and most physical attacks miss. It will invariably self-destruct if left alone long enough.