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Magic

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Revision as of 16:33, 27 March 2009 by wikia>chrono>KenoSarawa (Created page with ''''Magic''' is a force learned by mankind around the time of Antiquity. In ''Chrono Trigger'', it is used to perform powerful offensive and defensive spells in combat. =...')
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Magic is a force learned by mankind around the time of Antiquity. In Chrono Trigger, it is used to perform powerful offensive and defensive spells in combat.

Origin

When human beings discovered magic, it separated mankind into two classes: the Enlightened, and the Earthbound. The Enlightened lived on the floating islands of the Kingdom of Zeal, while the Earthbound huddled in caves, trying to keep out the cold of the last Ice Age.

At first, magic was very strong, enabling powerful mages - like the Gurus - to bring to life strange and inherently magical beings that they later called Mystics.

Downfall

Sometime after the downfall of Zeal, magic fell dead from the hands of mankind. Only Mystics were still able to use magic, making them very dangerous in the war against Magus in the Middle Ages.

Reawakening

Crono, Marle, and Lucca - all from 1000 AD - were able to learn magic by visiting Spekkio, the Master of War, at the End of Time.

Elements

There are four elements in magic:

  • Light, also known as Heaven / Lightning)
  • Fire
  • Water, which can also manifest as Ice)
  • Shadow, which is the combining of multiple elements

Magic Spells

Every character in Chrono Trigger save Ayla and Robo can use magic, either naturally (as in the case of Magus), or by visiting Spekkio. They are signified in the character's Tech list by a star (*) to the left of the name.

Magic spells are Techs that use magical power. This differs from regular Techs in that a character's magic stat factors into how powerful the spell is. The magic stat for the two non-magical characters factor into other Techs in various ways, such as with Robo's energy- and explosive-based Techs.

Below are lists of magic spells, separated by character:

Crono

Crono learns magic on the first trip to the End of Time. His natural element is Light.

Offensive magic:

Defensive magic:

Marle

Marle learns magic on the first trip to the End of Time. Her natural element is Water, but she manifests it as Ice.

Offensive magic:

Defensive magic:

Lucca

Lucca learns magic on the first trip to the End of Time. Her natural element is Fire.

Offensive magic:

Defensive magic:

Frog

Frog learns magic after you bring him to the End of Time after reforging the Masamune. His natural element is Water.

Offensive magic:

Defensive magic:

Magus

Being from Antiquity, Magus can naturally use magic. All of Magus' Techs are magical. His natural element is Shadow.

Offensive magic:

Defensive magic: