Yūji Horii: Difference between revisions
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==[[Chrono (Series)]]== | ==[[Chrono (Series)]]== | ||
Horii was a | Horii was a supervisor for the original version of {{CT}}. Many of the game developers appear in a [[List of Chrono Trigger endings|special ending]] of ''Chrono Trigger''. Each one is outfitted with their own dialogue, location, and sprite. | ||
==Gallery== | ==Gallery== | ||
<center><gallery widths="120"> | |||
File:Yuji_Horii.gif|Yūji Horii's sprite in the Developer's Ending of {{CT}}. | |||
}} | </gallery></center> | ||
{{Personnel}} | |||
[[Category:Personnel]] | [[Category:Personnel]] |
Latest revision as of 19:06, 2 March 2024
Yūji Horii (堀井 雄二 Horii Yūji?) (born January 6, 1954 in Awaji Island, Japan) is a Japanese video game designer and scenario writer best known as the creator of the Dragon Quest series. He has been said to have created the blueprint for the console role-playing game by Nintendo Power.
Biography[edit | edit source]
Horii graduated from Waseda University's Department of Literature. He also worked as a freelance writer for magazines, newspapers, and comics. He placed in an Enix-sponsored game programming contest with a tennis computer game, motivating him to become a video game designer.
Horii currently heads his own production company, Armor Project, a company that has an exclusive production contract with Square Enix, a contract established with Enix before the company merged with Square. He is currently working on Dragon Quest IX for the Nintendo DS, the first game in the main series released primarily for a handheld.
Chrono (Series)[edit | edit source]
Horii was a supervisor for the original version of Chrono Trigger. Many of the game developers appear in a special ending of Chrono Trigger. Each one is outfitted with their own dialogue, location, and sprite.
Gallery[edit | edit source]
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Yūji Horii's sprite in the Developer's Ending of Chrono Trigger.