Juggler: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
|absorbs = None | |absorbs = None | ||
|immune = None | |immune = None | ||
|japanese = | |japanese = {{nihongo|Juggler|ジャグラー|Jagurā}} | ||
|oldname = | |oldname = | ||
|location = [[Fiendlord's Keep]] <small>([[600 AD]])</small> | |location = [[Fiendlord's Keep]] <small>([[600 AD]])</small> | ||
Line 23: | Line 23: | ||
}} | }} | ||
The | The '''Juggler''' is an enemy that appears in the [[Fiendlord's Keep]] in [[600 AD]]. | ||
Jugglers operate on a physical/magical defense concept. Attacking them with physical force increases their physical defense, but decreases their magic defense. Attacking with magic does the opposite. | Jugglers operate on a physical/magical defense concept. Attacking them with physical force increases their physical defense, but decreases their magic defense. Attacking with magic does the opposite. |
Revision as of 06:46, 28 May 2009
Juggler | ||
---|---|---|
Japanese Name | Juggler (ジャグラー Jagurā?) |
HP | Defense | Magic Defense |
---|---|---|
450 | 253 | 50 |
EXP | TP | G |
128 | 3 | 220 |
Weak | Absorbs | Immune |
Fire | None | None |
Location | Fiendlord's Keep (600 AD) | |
Treasure | None | |
Charm | None | |
Techs | Flame | |
Counters | None | |
Combo Counters | Fire Whirl (w/ Outlaw) | |
Combos | None |
The Juggler is an enemy that appears in the Fiendlord's Keep in 600 AD.
Jugglers operate on a physical/magical defense concept. Attacking them with physical force increases their physical defense, but decreases their magic defense. Attacking with magic does the opposite.
If there is an Outlaw in the same battle, the Juggler will respond with a Fire Whirl Dual Tech counterattack if the Outlaw is attacked. If the Juggler is attacked, the Outlaw will not respond.