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Revive: Difference between revisions

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:<small>''This article is about the element. For other uses, see ''[[Revive (Disambiguation)]], or [[Revive (Item)]] .</small>
:<small>''This article is about the element. For other uses, see ''[[Revive (Disambiguation)]], or [[Revive (Item)]] .</small>
{{Infobox CC Element
{{Infobox CC Element
|name    = Revive
|name    = Revive
|image    =  
|image    = [[File:Revive_Element.png|300px]]
|caption  =  
|caption  = [[Serge]] revives [[Pierre]] while fighting [[Pentapus]].
|type    = Magic
|type    = Magic
|color    = [[White (Element)|White]]
|color    = [[White (Element)|White]]
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}}
}}


'''Revive''' is a 1st-level [[White (Element)|White]] [[Element]].
'''Revive''' is a 1st-level [[White (Element)|White]] [[Element]]. Acquired in the barracks of [[Viper Manor]], left of the room that [[Glenn (Chrono Cross)|Glenn]] inhabits, in a blue and gold chest. This element allows the caster to resurrect a fallen ally from the dead and restores roughly 40 of that ally's [[Hit Point]]s.
 
==Description==
A column of pure white light rises from the fallen body and shots into the sky. Second later, the ally springs to their feet, endowed with a few meager Hit Points.
 
==Name Origin==
Across plethora of [[Role-Playing Game]]s, techniques similar to [[Revive]] resurrect fallen allies. The word "Revive" itself means to restore or reinstate. Technically, characters never "die" in battle in ''Chrono Cross''. Simply they are rendered unconscious when their Hit Points reach zero or less. This technique revives them from the unconscious state and gives them the will to keep fighting.


{{CC Elements}}
{{CC Elements}}