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(Switching cat "Miscellaneous" to "Gameplay Mechanics" as it's more specific. +game cats. Fixing spelling errors.) |
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A '''{{PAGENAME}}''' is a [[Magic]] spell, [[Tech]], or [[Element]] in the [[Chrono (Series)]]. | [[File:DeBuff_Example_CC.png|thumb|When successful, a caption appears telling the player which stat was Debuffed.]] | ||
A '''{{PAGENAME}}''' is a [[Magic]] spell, [[Tech]], or [[Element]] in the [[Chrono (Series)]]. Unlike [[Buff]]s, which increase skills, debuffs temporarily decrease one or more of an enemy's or character's statistics and are used to alter the course of a battle. Stats effected by Debuffs include [[Defense]], [[Magic Attack]], [[Magic Defense]], [[Hit|Hit Percent]] and so on. Players may wish to decrease an enemy stat to improve their chances of winning a battle; alternatively, it is possible to debuff a stat of one's own party, to evoke a certain effect. Enemies also possess Techs and Elements that debuff character stats, and do so to ensure victory or stall a battle. | |||
Examples of debuff Elements are [[LoRes]], [[Imbecile]], and [[BatEye]]. Imbecile, for instance, lowers an opponents Magic Attack stat. [[Lynx (Boss)|Lynx]] is one such boss to perform it, and does so to lower the probability that a character can cause massive amounts of damage by exploiting his [[Innate]] Element. This is only one such tactic for the use of debuffs. | Examples of debuff Elements are [[LoRes]], [[Imbecile]], and [[BatEye]]. Imbecile, for instance, lowers an opponents Magic Attack stat. [[Lynx (Boss)|Lynx]] is one such boss to perform it, and does so to lower the probability that a character can cause massive amounts of damage by exploiting his [[Innate]] Element. This is only one such tactic for the use of debuffs. | ||
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[[Category: | {{Chrono Trigger}} | ||
{{Chrono Cross}} | |||
[[Category:Chrono Trigger]] | |||
[[Category:Chrono Cross]] | |||
[[Category:Gameplay Mechanics]] |