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{{nihongo|'''Crono'''|クロノ|Kurono}} is the protagonist in [[Chrono Trigger]]. He lives with his mother (whose name is given as Gina in the Japanese version) in the town of Truce, under the rule of the Guardia Kingdom. A chance encounter with Marle at the fair begins the quest to save the world. In [[12000 B.C.]] when the party is confronted with [[Lavos]] in the Ocean Palace of the [[Kingdom of Zeal]], he sacrifices himself to save his friends, though he can be revived. While the other six playable characters have many lines of dialogue, Crono's responses to events are usually implied only through reaction and gesture, often for comedic effect. Crono speaks once in one of the endings to Chrono Trigger, saying just a few lines of dialogue. He uses a katana as a weapon and once he obtains magical ability, his Techs become lightning-oriented. In the original Japanese version of the game, Crono's element was {{nihongo|''Ten''|天}}, which means "heaven".
{{nihongo|'''Crono'''|クロノ|Kurono}} is the silent protagonist in [[Chrono Trigger]]. He lives with his mother (whose name is given as Gina in the Japanese version) in the town of Truce, under the rule of the Guardia Kingdom. A chance encounter with Marle at the fair begins the quest to save the world. In [[12000 B.C.]] when the party is confronted with [[Lavos]] in the Ocean Palace of the [[Kingdom of Zeal]], he sacrifices himself to save his friends, though he can be revived. While the other six playable characters have many lines of dialogue, Crono's responses to events are usually implied only through reaction and gesture, often for comedic effect. Crono speaks once in one of the endings to Chrono Trigger, saying just a few lines of dialogue. He uses a katana as a weapon and once he obtains magical ability, his Techs become lightning-oriented. In the original Japanese version of the game, Crono's element was {{nihongo|''Ten''|天}}, which means "heaven".


The [[PlayStation]] version of Chrono Trigger includes an FMV scene at the end that shows Crono and Marle getting married. While a second FMV depicts the fall of Guardia Kingdom in the year 1005 A.D., it is unknown what happened to Crono during this event. In the sequel, [[Chrono Cross]], Crono makes an appearance alongside Marle and Lucca as apparitions of themselves as children.
The [[PlayStation]] version of Chrono Trigger includes an FMV scene at the end that shows Crono and Marle getting married. While a second FMV depicts the fall of Guardia Kingdom in the year 1005 A.D., it is unknown what happened to Crono during this event. In the sequel, [[Chrono Cross]], Crono makes an appearance alongside Marle and Lucca as apparitions of themselves as children.

Revision as of 18:00, 11 July 2008

Template:Infobox Character

Crono (クロノ Kurono?) is the silent protagonist in Chrono Trigger. He lives with his mother (whose name is given as Gina in the Japanese version) in the town of Truce, under the rule of the Guardia Kingdom. A chance encounter with Marle at the fair begins the quest to save the world. In 12000 B.C. when the party is confronted with Lavos in the Ocean Palace of the Kingdom of Zeal, he sacrifices himself to save his friends, though he can be revived. While the other six playable characters have many lines of dialogue, Crono's responses to events are usually implied only through reaction and gesture, often for comedic effect. Crono speaks once in one of the endings to Chrono Trigger, saying just a few lines of dialogue. He uses a katana as a weapon and once he obtains magical ability, his Techs become lightning-oriented. In the original Japanese version of the game, Crono's element was Ten (?), which means "heaven".

The PlayStation version of Chrono Trigger includes an FMV scene at the end that shows Crono and Marle getting married. While a second FMV depicts the fall of Guardia Kingdom in the year 1005 A.D., it is unknown what happened to Crono during this event. In the sequel, Chrono Cross, Crono makes an appearance alongside Marle and Lucca as apparitions of themselves as children.