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Crimson Echoes:Timeline: Difference between revisions

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{{CETop}}
{{CETop}}


{{Under construction}}
{{Under Construction}}


This is the '''timeline''' of events in {{CE}}. It is broken up by the different timelines that exist in the game. You can read the sequence of events as listed, or else start from [[#1005 AD|the beginning]].
This is the '''timeline''' of events in {{CE}}. It is broken up by the different timelines that exist in the game. You can read the sequence of events as listed, or else start from [[#1005 AD|the beginning]].

Revision as of 18:15, 3 October 2011

This page contains in-universe or out-of-universe information within the pseudo-canon of Chrono Trigger: Crimson Echoes.
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This is the timeline of events in Chrono Trigger: Crimson Echoes. It is broken up by the different timelines that exist in the game. You can read the sequence of events as listed, or else start from the beginning.

Timelines

The following sections delineate the sequence of events for all the timelines presented in the game. There are three main timelines:

Main

This is the timeline that begins after the end of Chrono Trigger in 1000AD. It details all events as they would have proceeded should the first time incursion not have occurred.

Main Timeline

Between 65M BC and 64999995 BC

Between 12000 BC and 11995 BC

  • Magus returns to his own time and helps the people rebuild. He hides the fact that, unlike the rest of the people of Zeal, he can still use magic. The former residents of Zeal hang on to the trappings of their former lives as best they can, particularly the researchers of the cities of Kajar and Enhasa.
  • The ice begins melting and the ocean begins receding. People from the First Village head south across the new land bridge to form a new community. They name the place Mist Village after the mist that comes off the ice during the ever-warmer summer months.
  • The survivors search for the ruins of Zeal, trying to find and obtain artifacts. The ruins are looted for all the lost technology they can find. Much of it no longer works, as mankind cannot use magic anymore. Sargon, a former researcher from Zeal, begins hoarding this technology.
  • c. 11996 BC - Magus leaves the settlement, journeying out to find his lost sister. He wanders the wastes alone. Eventually, he succumbs to fatigue and injury, collapsing in the snow.

11995 BC

  • Magus is found by a survivor and returned to the First Vilage, where he is nursed back to health. When he awakens, he is told by the village elder that a former Zeal citizen is hoarding technology in the south, including a newly-discovered healing square that could theoretically be used to heal everyone.
  • Magus travels south to Mist Village and confronts Sargon threatening him to let everyone use the technology he has found, especially the healing square now that they no longer have the medical technology to heal people.
  • Dalton attacks the First Village, asking about Sargon. Magus tracks him, finding out that Dalton, too, is after Zeal artifacts. He follows Dalton to the Beast Forest to the east, where Dalton has found what he is looking for. He claims that he will finally attain immortality.
  • Magus follows Dalton to his hideout, hidden among ruins to the north. He has numerous survivors from the Blackbird there to serve and protect him. Magus must solve the riddles of the ruins to find his way through.
  • He comes upon Dalton and one of his servants, Dalton in the middle of dictating his own auto-biography about his interminable reign over a new kingdom. Magus challenges Dalton, but in his weakened state cannot withstand the magical onslaught.
  • Dalton places Magus in stasis after realizing that Magus can still use magic. He plans to use Magus' remnant magical aura to complete his plans.
  • While in stasis, Magus remembers various events from his life:
    • At about eight, he figures out how to use innate magic. When injured, he cannot make it to a healing square on his own, and manages to heal himself without it. Belthasar sees this and is quite impressed with the strength of his magic.
    • In the Middle Ages, Ozzie, Flea, and Slash muse over how strong - both physically and magically - Magus is becoming, making him the perfect individual to hold the title of Fiendlord.
    • During his time as the Prophet, he sees the younger version of himself and Schala freeing Crono and his friends from their prison. After realizing the error of his ways by the way the young Janus as well as Alfador react to him, he forces Schala to exile them back through the gate and seal it behind them.

Between 11995 BC and 600 AD

Between 600 AD and 605 AD

  • Frog starts going by the name Glenn again. He ends his self-imposed exile and is formally knighted by King Guardia XXI, becoming a knight-captain just like Cyrus before him. (This is counter to the story presented in the FMVs of Chrono Trigger, which show that Magus' curse has fallen and he returns to human form prior to being knighted.)
  • Glenn travels to the Denadoro Mountains to return the Masamune to its resting place, but cannot bear to part with the blade.

605 AD

TBA

Between 605 AD and 1000 AD

TBA

Between 1000 AD and 1005 AD

  • Crono and Lucca obtain positions of importance in the Guardian government.
  • Crono and Marle are married at Guardia Castle.
  • Lucca opens her orphanage and begins restoring the pieces of the Time Egg, trying to make it functional again.
  • Manolia Cathedral is rebuilt and services are once again held there.
  • Porre begins a massive infrastructure buildup. They begin clear-cutting the southern reaches of Fiona's Forest for fuel and resources, turning the area into barren grasslands.
  • There is a general fallout in relations between Guardia and Porre over their recent actions, isolating Guardia from much of the land of Zenan. This affects the overall socio-economic nature of the kingdom, such as the Ferry Office only going to Medina now. (This is an ironic turn of events from the first game, where prior to the temporal incursion of the death of Ozzie, Medina had isolated itself from the rest of the human world.)

1005 AD

Here begin the events of Chrono Trigger: Crimson Echoes

The Meeting with Porre

  • April 16th - Crono, Marle, and Lucca meet with the king and representatives from the nation of Porre. These include the special envoy, Ingrus, and his mute assistant. They are there to present their grievances, including:
    • Annexation more of Fiona's Forest, after having clear-cut the areas already within their borders.
    • The return of the Sun Stone, which they claim was wrongfully taken from their mayor.
  • The emissaries leave the talks prematurely, when the assistant suddenly begins talking, despite assertions of his inability. The trio overhears them discussing that the Chancellor has not attended, despite their expectations. The assistant, speaking in his strange voice, reveals that they were to kill the negotiator if certain conditions were not met. Ingrus states that this only applied to the Chancellor, and that they cannot kill the king. The trio move in to stop them. Ingrus tries to attack, but falls to Crono's sword, wounded but not killed. The escort, meanwhile, moves with inhuman speed and escapes.
  • They track the escort all the way to Zenan Bridge. He moves so quickly that they cannot keep up. Lucca reveals that she is carrying an object - a Time Egg - which is slowing her down. Upon pulling it from her jacket, the escort moves in and takes it from her. At Lucca's insistance, they resolve to get it back.
  • They find the escort fleeing into the Denadoro Mountains. Lucca shoots at him, forcing him to drop the stolen item, but he still escapes. Crono looks down at it, unaware of what it is. Marle and Lucca explain to him what a Time Egg is, and how the other one shattered when they saved him.
  • Lucca tries to fix the egg so that they can continue persuing the Porrean agent. However, she is not fast enough, and the egg shatters creating a Gate that sucks the trio in and launches them through time. >>

Between 1005 AD and 2300 AD

  • 1998 AD - Mother Brain is brought online at Genesis Dome to oversee robot construction.
  • 2200 AD - Production at the Genesis Dome is discontinued. Mother Brain is relocated to Truce to perform intelligence work.
  • Belthasar arrives from 12000 BC. He constructs Chronopolis in the El Nido sea, having secured funding and resources independently from all governmental organizations, to begin studying temporal effects. He transports Mother Brain from her housing in Truce to serve as the central mainframe of the facility. After hearing about her lapse into insanity in the original timeline, he erects a series of safeguards to prevent her from going out of control again.

Between 2300 AD and 2305 AD

  • Robo emerges from the gate to find the future restored. He meets up with Belthasar and joins the staff of Chronopolis. Due to his nature as a time orphan, he retains memories of the ruined future. Belthasar, having no knowledge of the ruined timeline or the effect he had on it, becomes engrossed in the story of how Robo and his friends defeated Lavos.

2305 AD

Back to the Future

  • << - Crono, Lucca, and Marle appear in a high-tech booth, the Temporal Catch. Working just adjacent to this booth is Robo, who is surprised to see them after five years. The group is introduced to Belthasar, alive and well in this timeline, who takes them on a tour off Chronopolis.
  • Belthasar shows them around the research facility, including the Temporal Dispatch Chamber, which can send its contents anywhere in time.