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Crimson Echoes:Game

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This page contains in-universe or out-of-universe information within the pseudo-canon of Chrono Trigger: Crimson Echoes.
Chrono Trigger: Crimson Echoes
Developer(s) Kajar Laboratories
Designer(s) ZeaLitY, Agent 12, Chrono'99
Platform(s) SNES emulator
Release date January 19, 2011 (originally set to May 31, 2009)
Genre(s) Role-Playing Game
Mode(s) Single-player
Media IPS patch

Chrono Trigger: Crimson Echoes is a fan-made game that was originally set for release on May 31st, 2009. Work for it began in 2004. However, on May 8th, 2009, Square Enix sent out a cease and desist letter to Chrono Compendium.

The game was meant to be an interquel between Chrono Trigger and Chrono Cross.

Currently, the group members of the project have begun "The Month That Could Have Been" starting May 31st. To read more about the Crimson Echoes discontinuation and basic information, it is recommended you visits the site by ZeaLitY, one of the game's creators. [1]

However, despite the game being cancelled, 98 percent of the beta game has been completed and leaked online and can still be played from website Rom Hacks, or from a homebrew Super Nintendo cartridge of the game thorough the use of Retroarch on the Gamebox 128 USB drive for the PlayStation Classic Mini console, or on downloaded on the SD Memory card with Retropie for the Raspberry Pi 3, 4 console.

Also, an updated game called Chrono Trigger: Flames of Eternity is basically the same game with some changes from Crimson Echoes version including arranged music scores, a new animation opening which is unskippable, Glenn is now a human instead of an anthropomorphic frog, some of the text has been changed, The Magic Techs for Magus and other party members has been changed back to the spells featured in Chrono Trigger, the Coliseum arena in hard mode has replaced the original enemies for example the 3 Nus have been replaced with Naga-Ni and other enemies. The shopping mall in 2305 AD sells different wares.

Story[edit | edit source]

Main article: Crimson Echoes:Timeline

Plot[edit | edit source]

Crimson Echoes takes place right after the events of Chrono Trigger in the year 1002 AD (Changed to 1005 AD after the release of DS port). It start where Marle and Crono are discussing the big tomorrow. Marle drilling Crono's head not to sleep in. They kiss and make their way home. Crono (Still living with his mom) is yet again be forced to awaken but this time by Marle. Crono Marle and Lucca accidentally time travels to the future to the year 2305 where they meet with Robo and Belthasar and the adventure begins.

Walkthrough[edit | edit source]

A more detailed walkthrough guide for Crimson Echoes and Flames of Eternity.

Walkthrough:Crimson Echoes

Characters[edit | edit source]

Main article: Crimson Echoes:Characters

Videos[edit | edit source]

Main article: Crimson Echoes:Video Playthroughs

Playthroughs of the 'alpha' version of Crimson Echoes are being released via a YouTube account. Since fans cannot play the game this is considered the next best thing.

In honor of the "Month That Could Have Been," the developers of Crimson Echoes produced a video walkthrough of their '98% beta, the version being worked on when Square-Enix issued the C&D, complete with director commentary. It can be viewed on YouTube on the user page of CEMemorial or by going directly to the playlist.

Fanart[edit | edit source]

Gallery[edit | edit source]