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Walkthrough:Crimson Echoes/CrosswalkX: Difference between revisions

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Added more walkthrough guides for Crimson Echoes.
(Added more walkthrough guides for Crimson Echoes.)
(Added more walkthrough guides for Crimson Echoes.)
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Exit the castle and go to the station and go back to Chronopolis and talk to Belthasar. Go down the elevator and talk to Glenn and you'll have a meeting with Belthasar which Glenn with lead the party. At this point in the game the player can get in a flying car time machine called Epoch which they can travel around time locations except for 2305 or End of Time. You can do sidequest missions if you want.
Exit the castle and go to the station and go back to Chronopolis and talk to Belthasar. Go down the elevator and talk to Glenn and you'll have a meeting with Belthasar which Glenn with lead the party. At this point in the game the player can get in a flying car time machine called Epoch which they can travel around time locations except for 2305 or End of Time. You can do sidequest missions if you want.
Otherwise go to the year 64,999,995 BC and go to Aylas hut and talk to Schala.
Otherwise go to the year 64,999,995 BC and go to Aylas hut and talk to Schala and she will tell you to go to the Singing Mountain. Go in the cave and you'll end up at the waterfall. Climb up the bridge ladder that was supposed to be a ladder which is part of the 2 percent unfinished part, since Square Enix issued a cease and desist when this beta prototype game version was made.
Note There is a '''Speed Tab''' which can be got by Kiwala. You need to pester him until he gives the player one.
Go up to the Reptite leader Yaluk and talk and have a meeting with Yaluk. After the meeting is over, go down the bridge ladder and out of the cave and exit Singing Mountain and fly the Epoch 2 over to Aylas Tent and talk to Schala. The meeting will be interupted by a caveman named Kong who will challenge Glenn to a Frog catching contest at the Hunting Range which Glenn accepts. Exit Aylas Tent and head over to the Hunting Range and you'll play a minigame with Kong on catching 4 frogs.


There is a '''Speed Tab''' which can be got by Kiwala. You need to pester him until he gives the player one.
First of all, run up to the Jungle tree and Glenn will slash his sword at the tree and a a frog with come out so catch it. Slash at Gnasher to get a second frog, run up Northeast and catch the third frog. Run down and catch the fourth frog. Climb up the vine and run west to and you'll be at another screen, climb down the vine and have Glenn examine the tree on the left and he'll summon a fifth frog to catch. Exit the right screen and go back to the main entrance and go up the screen and you'll be at a pond, throw the rock at 60 degrees and you'll catch the sixth frog. Exit down the screen and climb up the vine and run along the ledge and catch the seventh frog at a dead end. Then go back down the vine and exit right to the next screen and talk to the chief to perform the ceremonial dance. This is a memory game so copy the dance movements and touch the blue stars as you go north, south, east, west exactly as the apprentice does it. If you do the moves just right, you'll win an eighth frog. Go to the entrance and the contest will end and Glenn will be declared the winner by Kong. You'll get a Lode Armor for your prize. Schala will talk to Glenn and they'll have a party although it will be dark, talk to everybody at the party. Then Magus will have a meeting with his sister Schala. The next morning Schala will send the party off. Ayla is still resting so she won't join your party just yet. Get on the Epoch 2 and go to 2305 AD and go down the elevator and have a meeting with Belthasar and will tell you his plan for taking out the Vanguard.


===The Glare of Midnight===
===The Glare of Midnight===
Go to the shuttle and take the Epoch 2 time machine and go to 605 AD and land near Mystic Den forest and go inside. You'll meet with Kasmir who corners Flea a transgender man or woman. Glenn will intervene and Kasir will have 2 Henchman attack Flea but get defeated. Flea will take off but the 2 Henchman are still not defeated so defeat them as usual. Then talk to Flea, then go up the screen and talk to Slash who will easily take out 2 Henchman. Go up 2 screens north and you see a showdown between Ozzie and Kasmir which Ozzie defeats who turns out to be an illusion. Talk to Ozzie and he'll tell you to go to Kasmir's Fort. Exit the forest and enter Kasmirs fort.
===Stop the Porre Lab!===
===Stop the Porre Lab!===
===Once More Unto the Breach===
===Once More Unto the Breach===
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After the Guardia Invasion 1005 AD. For this side quest to open, you'll need to play through the Guardia Invasion sequence. After the invasion is over have Lucca lead the party and head over to the ruins of Leene Square and go to the upper left corner to talk to the homeless orphan boy. He will run away head over in Fionia Forest, he will get ambushed by monsters in the forest. Fight the monsters which are easily defeated. Afterwards go to Luccas house and talk to the orphaned boy and he will give Elecktra armor for Lucca.
After the Guardia Invasion 1005 AD. For this side quest to open, you'll need to play through the Guardia Invasion sequence. After the invasion is over have Lucca lead the party and head over to the ruins of Leene Square and go to the upper left corner to talk to the homeless orphan boy. He will run away head over in Fionia Forest, he will get ambushed by monsters in the forest. Fight the monsters which are easily defeated. Afterwards go to Luccas house and talk to the orphaned boy and he will give Elecktra armor for Lucca.
===Mondor Forest===
===Mondor Forest===
===Agent Father Forest Maze Sequence===
===Agent Father Forest Maze Sequence===
Go to Choras Dome in 2305 AD and talk to the father and he will tell you his son Agent 9 is missing in prehistory. Go to the Epoch 2 time machine and go to 64,999,995 BC and fly right over to the Forest Maze. You can land in one spot. Land the Epoch 2 and enter Forest Maze. There are no enemies, since this is a confusing maze, there's a shortcut: Up the vines, left over the log, down the vines, then up the left-hand path to talk to Agent 9 who explains that he fell in love with a cavewoman and lost his datacube, but a reptite might be able to find it. Bring Ayla to see Yaluk in Singing Mountain. Go back to the Forest Maze to get the datacube. Go back in the Epoch 2 and go to the year 2305 in Chronopolis to meet with Belthasar in the basement. He will say it's okay to bring Agent 9 with his cavewoman girlfriend to 2305 AD. Go back to 64,999,995 BC and talk to Agent 9 and he will give you AgeanHide armor for Ayla and go to 2305 AD with his cavewoman in Chronopolis.
Go to Choras Dome in 2305 AD and talk to the father and he will tell you his son Agent 9 is missing in prehistory. Go to the Epoch 2 time machine and go to 64,999,995 BC and fly right over to the Forest Maze. You can land in one spot. Land the Epoch 2 and enter Forest Maze. There are no enemies, since this is a confusing maze, there's a shortcut: Up the vines, left over the log, down the vines, then up the left-hand path to talk to Agent 9 who explains that he fell in love with a cavewoman and lost his datacube, but a reptite might be able to find it. Bring Ayla to see Yaluk in Singing Mountain. Go back to the Forest Maze to get the datacube. Go back in the Epoch 2 and go to the year 2305 in Chronopolis to meet with Belthasar in the basement. He will say it's okay to bring Agent 9 with his cavewoman girlfriend to 2305 AD. Go back to 64,999,995 BC and talk to Agent 9 and he will give you AgeanHide armor for Ayla and go to 2305 AD with his cavewoman in Chronopolis.
===Multiple endings in Taban's flower stand===


==Characters==
==Characters==
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