Walkthrough:Chrono Cross/Zeypher
Hello Chrono Wiki! I've decided to imbark into the creating a walkthrough of one of my favorite game, "Chrono Cross". I, of course I don't take full credit and I got plenty of help from other authors and "video maker" while I merely compile two different work together in unity... somehow. Now this is my first walkthrough so don't HAUNT ME DOWN if I don't go the way you would. You can always created your own version. I have only played this game twice personally, but I am going through the whole process again for the third time thanks to the help of these awesome people:
- CubeMario: For making the video and his own spill of the game. He has played the game 12+ times, so he knows what he is talking about. I will mostly based my parts around he's parts.
- Shotgunnova: For making the word version of the walkthrough: There will times where the words don't match up with the video so I may distort, revise the author work. But full credit goes to this author.
This walkthrough will be a total of 87 Parts! (88 if you include the first article with two parts in it) This helps me organized information better without overwhelming myself.
Table of Contents
So I can easily navigate my own pages. There will also be a navigation option in each page to the previous or next parts.
- 1 & 2. Arni Village ~Home World~
- 3. Lizard Rock ~Home World
- 4. Lizard Rock ~Another World~
- 5. Arni Village ~Another World~
- 6. Showdown at Cape Howl
- 7. Journey to Termina
- 8. Preparing for the Manor
- 9. It Never Rusts
For the following parts: You can choose between three different option which leads to different events.
- 10. Nikki's Path (Option 1)
- 11. Nikki's Path Continued (Option 1 Cont.)
- 12. The Path of Pierre (Option 2)
- 13. Viper Manor Bluffs (Option 3)
- 14. KingMoaman (Option 3 Cont.)
Ends different options.
- 15. Master Dragon Feeder
- 16. Inside the Manor
- 17. The Four Devas
- 18. Dimensional Split (Big Spoiler Alert)
- 19. The Frozen Flame? (Another Biggie)
- 20. Guldove
(Note: I will going the route of "saving Kid" versus not saving her. Here are some differences to consider: (View Here))
- 21. Crossing Dimensions
- 22. ~Home World~ Hydra Marshes
- 23. Exploring the Marshes
- 24. Destroying Nature
- 25. Saving Kid
- 26. Leaving Guldove
- 27. Getting a Boat
- 28. Exploring El Nido
- 29. Hermit's Hideaway
- 30. The S.S. Invincible
- 31. Getting The Key
- 32. Water Dragon Isle (Optional)
- 33. Hi-Ho
- 34. Hi-Ho Tank
- 35. Mt. Pyre
- 36. To Fort Dragonia
- 37. Fort Dragonia
to be continued...