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Shot: Difference between revisions

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'''{{PAGENAME}}s''', and also '''Cards''', are a weapon-type in {{CC}}. Out of all 45 playable characters, only [[Luccia]], [[Harle]], [[Doc]], and [[Sneff]] can equip them. Shots are miniature projectiles thrown by the character. In-game, shots are so tiny, they are barely discernible as bullets, pellets, or decks of cards. When throw, the [[innate|innate color]] of the character appears has shadows and trails around their arms. Several types of shots exists. Because shots have incredibly low [[Hit Percent]] rates, it is advisable to cast [[EagleEye]] on the target using them. Luccia, for instance, possesses a large [[Element|Element Grid]]. To balance this strength, she wields shots, which have a low success rate, lowering her chances of casting powerful and potent [[Element]]s. Characters wielding shots have unlimited ammunition. All shots deal added damage to Floating enemies. Two types of projectiles deal extra damage to Matter and Human type enemies.  
'''{{PAGENAME}}s''', and also '''Cards''', are a weapon-type in {{CC}}. Out of all 45 playable characters, only [[Luccia]], [[Harle]], [[Doc]], and [[Sneff]] can equip them. Shots are miniature projectiles thrown by the character. In-game, shots are so tiny, they are barely discernible as bullets, pellets, or decks of cards. When throw, the [[innate|innate color]] of the character appears as shadows and trails around their arms. Several types of shots exists. Because shots have incredibly low [[Hit Rate]]s, it is advisable to cast [[EagleEye]] on the target using them. Luccia, for instance, possesses a large [[Element|Element Grid]]. To balance this strength, she wields shots, which have a low success rate, lowering her chances of casting powerful and potent [[Element]]s. Characters wielding shots have unlimited ammunition. All shots deal added damage to Floating enemies. Two types of projectiles deal extra damage to Matter and Human type enemies.  


{{CC Shots}}
{{CC Shots}}