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[[File:Buff_Example_CC.png|thumb|An example of a Buff used on [[Serge]]. ]] | [[File:Buff_Example_CC.png|thumb|An example of a Buff used on [[Serge]]. ]] | ||
A '''{{PAGENAME}}''' is a [[Magic]] spell or [[Tech]] in the [[Chrono (Series)]]. It temporarily increases a specific statistic for a character, and usually only lasts a few turns. The benefits of Buffs is to improve damage, defense, speed, or hit percent to give them better odds in battle. When a Buff is successfully cast, a caption displays which stat is raised or improved. In {{CC}}, [[Element]]s such as [[EagleEye]] and [[Genius]] function as Buffs. | A '''{{PAGENAME}}''' is a [[Magic]] spell, [[Element]], or [[Tech]] in the [[Chrono (Series)]]. It temporarily increases a specific statistic for a character, and usually only lasts a few turns. The benefits of Buffs is to improve damage, defense, speed, or hit percent to give them better odds in battle. When a Buff is successfully cast, a caption displays which stat is raised or improved. In {{CC}}, [[Element]]s such as [[EagleEye]] and [[Genius]] function as Buffs. In {{CT}}, [[Haste]] is an example of a Buff and increases the number of turns allies and foes have. [[Debuff]]s are the opposite of Buffs. | ||
==Rules== | |||
In most scenarios, the effects of Buffs do not stack, but multiple Buffs that increase different stats can be used simultaneously. In both ''Chrono Cross'' and ''Chrono Trigger'', buffs influencing the [[Hit]] percentage do not augment an ally's chances of successfully stealing [[item]]s. For example, the [[tech]]s [[Pilfer]] and [[Snatch]] used by [[Kid]] and [[Mel]], respectively, as well as the dual-tech [[DoubleTake]] in ''Chrono Cross'' are immune to Hit Buffs. Similarly, while [[Ayla]]'s [[Charm]] tech, and her dual-tech [[Twin Charm] performed with [[Marle]], are un-influenced by Buffs, the [[Alluring Top] [[List of Chrono Trigger accessories|accessory]] can improve the odds of successfully netting a stolen item. | |||
==Strategies== | |||
Arguably the best use of Buffs in ''Chrono Cross'' is the EagleEye Green Element. When used on characters whose fierce (or third-tier) strikes all foes, such as [[Guile]'s [[Rod]]s or [[Mel]'s [[Boomerang]s, the Hit Percent becomes 99% and dishes out large amounts of damage, decimating large parties of enemies quickly. Combine the tactic with the buff [[Strengthen]] for added damage. Similarly, combining an Element that changes the field effect to all one color, such as [[All White]], with Genius, and the use of a White Element that strikes all foes, like [[MeteorShower]] can decimate entire hoards of monsters. To maximize the damage output, use and Element that matches the [[Innate]] of the caster and use an Innate-changing element on the target or targets. Continuing the above example, use MeteorShower with [[Riddel]] on an all White field after using [[TurnBlack]] on all foes if they are not already Black Innate for massive damage-dealing. | |||
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