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(Switching cat "Miscellaneous" to "Gameplay Mechanics" as it's more specific. De-stubbing. +redlink template.) |
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[[File:Buff_Example_CC.png|thumb|An example of a Buff used on [[Serge]]. ]] | [[File:Buff_Example_CC.png|thumb|An example of a Buff used on [[Serge]]. ]] | ||
A '''{{PAGENAME}}''' is a [[Magic]] spell, [[Element]], or [[Tech]] in the [[Chrono (Series)]]. It temporarily increases a specific statistic for a character, and usually only lasts a few turns. The benefits of Buffs is to improve damage, defense, speed, or hit percent to give them better odds in battle. When a Buff is successfully cast, a caption displays which stat is raised or improved. In {{CC}}, [[Element]]s such as [[EagleEye]] and [[Genius]] function as Buffs. In {{CT}}, [[Haste]] is an example of a Buff and increases the number of turns allies and foes have. [[Debuff]]s are the opposite of Buffs. | A '''{{PAGENAME}}''' is a [[Magic]] spell, [[Element]], or [[Tech]] in the [[Chrono (Series)]]. It temporarily increases a specific statistic for a character, and usually only lasts a few turns. The benefits of Buffs is to improve damage, defense, speed, or hit percent to give them better odds in battle. When a Buff is successfully cast, a caption displays which stat is raised or improved. In {{CC}}, [[Element]]s such as [[EagleEye]] and [[Genius]] function as Buffs. In {{CT}}, [[Haste]] is an example of a Buff and increases the number of turns allies and foes have. [[Debuff]]s are the opposite of Buffs. |