Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.

BatEye: Difference between revisions

From Chrono Wiki, a database for the Chrono series that anyone can edit
1,176 bytes added ,  10 July 2011
Unstubbed. Added image.
No edit summary
(Unstubbed. Added image.)
Line 1: Line 1:
{{Infobox CC Element
{{Infobox CC Element
|name    = BatEye
|name    = BatEye
|image    =  
|image    = [[File:BatEye_Element.png|250px]]
|caption  =  
|caption  = [[Serge]] casts BatEye on a [[Daffy Dwarf]].
|type    = Magic
|type    = Magic
|color    = [[Green (Element)|Green]]
|color    = [[Green (Element)|Green]]
|level    = 4
|level    = 4
|offset  = 4
|offset  = 4
|target  = One Enemy
|target  = Single Opponent
|user    = Any
|user    = Any
|trap    =
|trap    =
Line 13: Line 13:
}}
}}


'''BatEye''' is a 4th-level [[Green (Element)|Green]] [[Element]] in {{CC}}.
'''BatEye''' is a 4th-level [[Green (Element)|Green]] [[Element]] in {{CC}}. BatEye, and several other strong elements, Traps, [[Buff]]s and [[Debuff]]s are purchasable from the [[Demi-human]] merchant in [[Guldove]] and the Demi-humans on [[Marbule]]. Specifically, BatEye reduces a single opponent's Hit % rate to its maximum low, regardless of level allocation. Because of this, it is wasteful to set BatEye and other Buff/Debuff Elements any higher than the level 1 allocation spot. Although this will depict the Element as being -3, no quality difference is depicted; the character with BatEye cast on them will still receive the lowest possible hit rate for several turns.
 
==Description==
Similar in animation to [[EagleEye]], an iridescent eye shape encompasses the target, with several branching lights of greens and pinks stemming from the center or pupil. Twin eyes in a green-color emerge on either side of the enemy, radiating light in a hexagonal pattern.
 
==Name Origin==
Blind by nature, {{w|bat}}s rely on {{w| animal echolocation|echolocation}} to see. Because of their innate vision impairment, they would be less apt to strike a target accurately. 


{{CC Elements}}
{{CC Elements}}