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Talk:Proximity Bomb

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Enemy Infobox

Deyvid Petteys - Magus: If history is to change, let it change! If the world is to be destroyed, so be it! If I must vanish from existence to see this done, then I shall welcome that fate!
TALK - 01:43, July 2, 2011 (UTC)
I understand that some enemy techs do deserve infoboxes separate from the PC infoboxes, but honestly, is this one necessary? The only new information introduced is the name Atropos XR. I think we should just get rid of it and mention the enemy tech in about one or two sentences. Seems way more practical and less redundant.



CommanderCobalt - The True Master of The Masamune!
TALK - But your princess is in another castle... Sorry Mario!. 01:56, July 2, 2011 (UTC)
I don't know/care really. I feel that it could be useful later, but at the present time it is kinda pointless. Sadly I'm passed that point in the game in most of my save files and the LP won't get there for sometime. Flip a coin.


Deyvid Petteys - Magus: If history is to change, let it change! If the world is to be destroyed, so be it! If I must vanish from existence to see this done, then I shall welcome that fate!
TALK - 02:12, July 2, 2011 (UTC)
You're probably right, man. Let's just leave it. Never know. Someone could expand it. I'm going to add some "name origin" now. By the way, I'll say it now. Awesome job with the images and destubs.



CommanderCobalt - The True Master of The Masamune!
TALK - But your princess is in another castle... Sorry Mario!. 03:57, July 2, 2011 (UTC)
Yeah, when I get in the mood to do something, I generally get some done. Didn't accomplish everything I wanted to though; with packing and all that. Ah, also we have a lot of techs that should be classified as stubs that aren't...so I'd watch out for those. We also have a lot of missing pages on double and almost all triple techs (those which aren't missing are mostly uncat. stubs). Hope I can help out before I leave...we'll see.