Double Bomb: Difference between revisions
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(Just temporary to make the page. I'll get to work on it asap.) |
(MORE INFO! LESS COWBELL!) |
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|name = Double Bomb | |name = Double Bomb | ||
|image =[[image:Double_Bomb.png|250px]] | |||
|image = | |||
|caption = | |caption = | ||
|users = [[Lucca]] + [[Robo]] | |users = [[Lucca]] + [[Robo]] | ||
|altname = DoublevBomb | |altname = DoublevBomb | ||
|mp = 15/14 | |mp = 15/14 | ||
|type = Fire | |type = Fire | ||
|cronoreq = | |cronoreq = | ||
|marlereq = | |marlereq = | ||
|luccareq = [[Megaton Bomb]] | |luccareq = [[Megaton Bomb]] | ||
|roboreq = [[Proximity Bomb]] | |roboreq = [[Proximity Bomb]] | ||
|frogreq = | |frogreq = | ||
|aylareq = | |aylareq = | ||
|magusreq = | |magusreq = | ||
|itemreq = | |itemreq = | ||
|target = Robo's immediate area | |target = Robo's immediate area | ||
|desc = Robo's Max bomb attack}} | |||
'''Double Bomb '''(also known as DoublevBomb in the SNES/PS version) is a [[Techs|dual tech]] used by [[Lucca]] and [[Robo]] in [[Chrono Trigger]]. Lucca throws a small bomb at Robo, who then absorbs the energy spins around while adding his own proximity bomb energy to it. Robo then allows for the energy to build up around him, and then releases it in an outwards wave. This dual tech deals fire damage like most other "explosive" techs. | |||
'''Double Bomb '''(also known as DoublevBomb in the SNES/PS version) is a dual tech used by [[Lucca]] and [[Robo]] in [[Chrono Trigger]]. | |||
[[Category:Chrono Trigger Techs]] | [[Category:Chrono Trigger Techs]] |
Revision as of 22:43, 1 July 2011
Double Bomb | |
---|---|
Used By | Lucca + Robo |
SNES/PS Name | DoublevBomb |
MP Costs | 15/14 |
Element Type | Fire |
Lucca Reqs | Megaton Bomb |
Robo Reqs | Proximity Bomb |
Target | Robo's immediate area |
Description | Robo's Max bomb attack |
Double Bomb (also known as DoublevBomb in the SNES/PS version) is a dual tech used by Lucca and Robo in Chrono Trigger. Lucca throws a small bomb at Robo, who then absorbs the energy spins around while adding his own proximity bomb energy to it. Robo then allows for the energy to build up around him, and then releases it in an outwards wave. This dual tech deals fire damage like most other "explosive" techs.