Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.

HiRes: Difference between revisions

Jump to navigation Jump to search
No edit summary
(Added image. Expanded. Removed template.)
Line 1: Line 1:
{{images}}
{{Infobox CC Element
{{Infobox CC Element
|name    = HiRes
|name    = HiRes
|image    =  
|image    = [[File:HiRes_Element.png|250px]]
|caption  =  
|caption  = [[Mel]] uses HiRes on herself.
|type    = Magic
|type    = Magic
|color    = [[Yellow (Element)|Yellow]]
|color    = [[Yellow (Element)|Yellow]]
|level    = 4
|level    = 4
|offset  = 4
|offset  = 4
|target  = One Enemy
|target  = One Ally
|user    = Any
|user    = Any
|trap    =
|trap    =
|desc    = Temporarily increases your defense  
|desc    = Temporarily increases your defense.
}}
}}


'''HiRes''' is a 4th-level [[Yellow (Element)|Yellow]] [[Element]] in {{CC}}.
'''HiRes''' is a 4th-level [[Yellow (Element)|Yellow]] [[Element]] in {{CC}}. Temporarily increasing a single ally's [[Defense]], its counterpart is [[LoRes]]. After assisting the sailors on the [[S.S. Invincible]] defeat the [[Ghost Ship]], HiRes, and several other strong elements, Traps, [[Buff]]s and [[Debuff]]s are purchasable from the [[Demi-human]] merchant in [[Guldove]] and on [[Marbule]]. HiRes is valued at 430[[G]] in each of these markets. Commonly, [[Geos]] drop it after battles. It can be [[Pilfer|Pilfered]] or [[Snatch|Snatched]] from [[Googhoul]] and [[Cybot (Chrono Cross)|Cybot]] on rare occasions.


Specifically, Genius maximizes a single ally's Defense, regardless of level allocation. Because of this, it is wasteful to set HiRes and other Buff/Debuff Elements any higher than the level 1 allocation spot on an Element Grid. Although this will depict the Element as being -3, no quality difference is noticeable in-game; the character with HiRes cast on them will still receive the same boosts for several turns.
==Enemy Element==
While the Element is identical in animation and innate allocation level, several different enemies use it and have it allocated at different levels. For instance, [[Beeba]] cast HiRes as level 2 Elements (HiRes -2), while [[Acacia PVT]] and [[Acacia SGT]] cast it as level 5 Elements (HiRes +1). [[Dwarf|Dwarves]] cast it as both 4th level Elements and 5th level Elements (HiRes +1). Googhouls and [[Rockroach]]es cast it at its traditional 4th level, while [[Cassowary]] and [[Gurgoyle]] cast it as Level 3 Elements (HiRes -1). [[Wight Knight]]s have HiRes twice on their Element grids and cast it as level 7 Elements (HiRes +3).
==Description==
When the player casts this element, an iridescent sphere encompasses the target.
==Name Origin==
HiRes is a portmanteau of "high" and "resolution". Obviously a pun on sensory graphics and the negative effects they may have on viewers when exposed to in excess. For instance, an enemy, blinded by bright lights, would inflict weaker attacks on a target afterward. 
{{CC Elements}}
{{CC Elements}}
[[Category:Chrono Cross]]
[[Category:Chrono Cross]]
[[Category:Elements]]
[[Category:Elements]]
[[Category:Yellow Elements]]
[[Category:Yellow Elements]]