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Manor Key: Difference between revisions

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m (Fixed inaccuracies. Linked to stablekeeper page.)
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*'''Found at:''' Viper Manor ([[Another World]])
*'''Found at:''' Viper Manor ([[Another World]])
*'''Use:''' Used to open the front door to the Viper Manor.
*'''Use:''' Used to open the front door to the Viper Manor.
*'''Acquired:''' In order to receive this key item, the player must have chosen [[Guile]] as their guide to the Viper Manor. After the player climbs the cliffs, they must enter the [[Stable]]s. After, they will be approached by the old Stable Master. He will offer the key if the party is willing to work for it. He presumes the party members are his new stable-hands, and they must feed the dragon mounts of the [[Acadaia Knight]]s. Depending on how many the player feeds the mounts, they will be rewarded. It is not important how many mounts are feed. As long as a set amount is reached, the Stable Master will give the party the Manor Key.
*'''Acquired:''' After the player enters Viper Manor, they find the [[Stable]]s. Approaching the old [[Stablekeeper]], he offers the key if the party is willing to work for it. He presumes the party members are his new stable-hands, and they must feed the dragon mounts of the [[Acadaia Knight]]s. Depending on how many the player feeds, they receive a special reward, and the key. It is not important how many mounts are fed.
 
{{CC Items}}
{{CC Items}}
[[Category:Chrono Cross Items]]
[[Category:Chrono Cross Items]]