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Walkthrough:Crimson Echoes/CrosswalkX: Difference between revisions

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Started up the Chrono Trigger Crimson Echoes walkthrough page.
(Started up the Chrono Trigger Crimson Echoes walkthrough page.)
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[[Category:Walkthroughs]]
[[Category:Walkthroughs]]
==Walkthrough==
===Prologue===
Crono can explore 1005 AD in the town Truce like in the original Chrono Trigger game, the Millennial Fair is now renamed Leene Square, there is now a ferry that can go to Medina Village, Choras is now a tourist attraction town which has an auction site, a casino and shooting gallery. But the ferry has been cut off by Porre. The town Porre is under martial law and now has a military boot camp. Fiona's Forest can now be explored and there's also Denadoro Mountains which has a portal gate that's created to enter in the present. There's also a Truce Cathedral.
Many of the locations featured in Chrono Trigger has been removed Crimson Echoes including Heckran Cave is now sealed off as is the whirlpool, the player no longer gets to explore Guardia Forest.
First of all, get the Magic tab which is found in Fiona Forest and buy tonics which you'll need. When you're done, head immediately to Guardia Castle to meets up with Marle and Lucca.
They will have a political meeting with King Guardia XXXIII in the kitchen downstairs who they meet 2 suspicious Porrean soldiers in armor one of them named Ingrus and the other Drill Sargent as they complain to King Guardian about 3 grieveances. Ingrus and Drill Sargent storms out of the room and the Chancellor is late for the meeting. Crono, Marle and Lucca follows them in the Treasurey room and learns they are plotting to assassinate the Chancellor and overthrow Guardia. Crono, Marle and Lucca attack and kills Drill Sargent and they run after Ingrus on the Zenan Bridge but Lucca forgot she has the time egg prototype. They corner Ingrus but Lucca accidently drops the time egg prototype and breaks it and it opens a time portal door to the year 2305 where they are in Belthasar Labotory called Chronopolis and is greeted by Robo and Belthasar and the adventure begins.
===Legacy of Zeal===
The chapter begins with Magus wandering in the wilderness with a blizzard and then he passes out and is rescued by one of the villagers from Last Village where he recovers. He then goes to the Last Village Commons to meet with the Chief Elder who asks Magus to find Sargon to ask for permission to use the Zeal Healing.
Head down to Mist Village and enter Sargons House and ask him for permission to use the Zeal Healing square, then head back to Last Village Commons and talk to the Village Elder, Dalton will show up and confront Magus. Afterwards go down to Sargons House and you'll find out that Dalton went into Beast Forest. Head into Beast Forest. Note the beasts are harder in this game. You'll want to have Magus use Omishield tech to boost defense and magic defense which will protect him. There is a Magic Tab which can be found in the west area of Beast Forest. go up and use the save point to save your game. You'll confront Dalton and fight a difficult boss called Golem Boss. Immediately cast Omishield and use Tonics and Mid Tonics to heal Magus, Golem will use Iron Orb which will cut your HPs in half. Cast Dark Bomb and Double Tap and heal until Golem Boss is defeated but watch out for Dalton Burrp counterattack which can kill Magus if he doesn't have enough HPs.
After the boss is defeated head up to Daltons Dungeon which is past Last Village. You'll encounter 2 Lashers and a Jinn Bottle. Watch out for the HP drain from Jinn Bottle and cast Omishield. immediately attack the Jinn Bottle using Double Tap and then use Dark Bomb on 2 Lashers. The Zeal Villager will tell you to read the clues in the tombstone. Otherwise you'll encounter a dead end with Golem who will defeat Magus and make him fall in the basement of the room with a save point which you need to save your game.
Here's the answers to the riddles, Lasher uses knife go left, the airplane ship is called Blackbird go up, Enasha color is gold so go up, in Zeal the magic often used is Shadow so go right, also the tombstone will tell you not to be deceived with your eyes. There's a fake wall up in the room, walk up right through it, Zeal is powered by the sun so go up, you'll fight 2 Lashers and Jinn Bottle afterwards touch the statue and you'll be teleported to Daltons room where you will confort Dalton. You'll fight Dalton Plus but since Magus is weak, he'll be defeated immediately and imprisoned by Dalton and the chapter will end
===Double Trouble===
The story goes back to Crono, Marle, Lucca where they visit Chronopolis and Belthasar will explain the mission to them. Afterwards this is a good time to explore 2305 AD. Go to the Shopping Mall and meet Johnny the man and he will give you moldybread.
Coliseum
BP prizes
Full Tonic 5 BP
Mid Ether 10 BP
Full Ether 20 BP
Elixir 40 BP
MegaElixir 80 BP
Dream Team 160 BP
Rainbow 250 BP
At this point it would be a good idea to go west over to the Coliseum to level up Crono, Marle, Lucca to build up their levels and tech points. Make sure you get Antipode for Marle and Lucca by choosing to fight easy. You'll also want to stock up on tonics, ethers and revives. Then when you're ready choose to fight hard as a group, you'll fight 3 Nus, 2 of the Nus will drain your HPs to 1, while the third Nu will damage your player with 1 HP. Use the revive Item on the fallen party member. Keep using Antipode until you defeat 3 Nus. You'll get 496 Exp, 60 tech for each battle you win. Choose to quit and you'll get 8 BP. Repeat until you level up Crono, Marle, Lucca and get all of their tech magic spells. You can also trade it in for Elixir and MegaElixir and sell it for 10,000 and 25,000 gold which will allow you to buy and stock up on items. You can also get Dream Team which will allow for one auto revive per battle. And also get Crono's power sword Rainbow which will make the game much easier to play early on in the game.
After you're done with the Coliseum, go back to Chronopolis and go down the elevator and explore the basement. When you head back to the elevator you'll encounter Ingrus who will jump up. Follow him and go to the Dispatch Chamber where Ingrus will get caught and they'll drag him back to 1005 AD.
Beneath the Azure
Murmurs of Red
Asking the Mirror
The Breaking Point
An Emerald Dream Pt. 1
An Emerald Dream Pt. 2
An Emerald Dream Pt. 3
The Stain of Regency
The Founding of Guardia
The Gray Forgotten
Animal-Like Persistence
The Glare of Midnight
Stop the Porre Lab!
Once More Unto the Breach
Born in Sin, Die in Sin
The Dreamtime
Dalton's Last Stand
Let Us Part in Zealous Regret
Dreaming Across Time
Where Dreams Go to Die
Ending
===Tips and Tricks===
Winning Dash Rings and Magic Seals accessories at the Choras auction house.
Early on in the game, the player can choose to take the ferry to Choras and go to the auction house and get Mid-Ethers and rare accessories. Make sure to go to the future 2305 AD at the coliseum and fight 3 Nus for 8 BP and trade them for Elixirs and Megalixirs which can be sold for 10,000 gold and 25,000 gold. Then when you get the the auction house the auctioneer will usually present Mid-Ethers and will randomly present Dash Rings and Magic Seals accessories which you can win as much as you want. The Dash ring will help characters like Robo, Lucca has 6 speed points and Marle 8 speed points give them 3 speed points up to 9 speed points.
Quick and easy XP/battle points and money early in the game!
When you start the game, make sure you keep Crono, Lucca, Marle, and later on Robo, Magus, Glenn in your party at all times for the XP/AP/.
When you arrive in the future, exit the dome/lab and head over to the western continent and head to the coliseum.
Make sure Crono, Marle, and Lucca have their aoe elemental magic!
Ask to fight in a TEAM battle under the HARDEST difficulty!
You will fight 3 Nu's. The Nu's attacks have a chance to inflict a random damage type. The types are as follows: A) Current hp -1, in other words it leaves you with 1 hp. B) 1 Damage. C) 0 Damage.
Heal when your hp is 1 while inflicting aoe magic damage.
Revive dead characters.
When you win your battle against the 3 Nu's, make sure you exit the coliseum, or you will die against Spekkio if you choose to continue! And you will win 8 BP 60 Tech points and 496 exp every time.
Repeat for great and easy xp/ap/battle points and money.
You can also trade the BPs for elixirs and megaelixirs for money and sell them for 10,000 Gold and 25,000 Gold allowing you to buy supplies and win accessories including Magic Seal and Dash Rings at the Choras Auction house.
You can even use your battle points to buy the Rainbow sword 250 BPs for Crono and Dream Team accessory 160 BPs each, for an extra fighting edge. Also, you can equip the Dream Team on your character for an auto life making it useful for fighting the 3 Nus in hard mode coliseum if the player chooses to fight alone. The Dream Team can be useful if the enemies kill your ally and allows for an auto revive which is used one time per battle.
The strategy above isn't game breaking because the game is still epic hard.
===Beneath the Azure===
===Murmurs of Red===
===Asking the Mirror===
===The Breaking Point===
===An Emerald Dream Pt. 1===
===An Emerald Dream Pt. 2===
===An Emerald Dream Pt. 3===
===The Stain of Regency===
===The Founding of Guardia===
===The Gray Forgotten===
===Animal-Like Persistence===
===The Glare of Midnight===
===Stop the Porre Lab!===
===Once More Unto the Breach===
===Born in Sin, Die in Sin===
===The Dreamtime===
===Dalton's Last Stand===
===Let Us Part in Zealous Regret===
===Dreaming Across Time===
===Where Dreams Go to Die===
===Ending===
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