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Crimson Echoes:Game: Difference between revisions

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Added 3 chapters of the Crimson Echoes walkthrough.
(→‎Walkthrough: added links to the Crimson Echoes walkthrough article.)
(Added 3 chapters of the Crimson Echoes walkthrough.)
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==Story==
==Story==
{{main|Crimson Echoes:Timeline}}
{{main|Crimson Echoes:Timeline}}
===Prologue===
===Plot===
Crimson Echoes takes place right after the events of [[Chrono Trigger]] in the year [[Crimson Echoes:1002 AD|1002 AD]] (Changed to 1005 AD after the release of DS port). It start where [[Crimson Echoes:Marle|Marle]] and [[Crimson Echoes:Crono|Crono]] are discussing the big tomorrow. Marle drilling Crono's head not to sleep in. They kiss and make their way home. Crono (Still living with his [[Crimson Echoes:Crono's Mother|mom]]) is yet again be forced to awaken but this time by Marle.
Crimson Echoes takes place right after the events of [[Chrono Trigger]] in the year [[Crimson Echoes:1002 AD|1002 AD]] (Changed to 1005 AD after the release of DS port). It start where [[Crimson Echoes:Marle|Marle]] and [[Crimson Echoes:Crono|Crono]] are discussing the big tomorrow. Marle drilling Crono's head not to sleep in. They kiss and make their way home. Crono (Still living with his [[Crimson Echoes:Crono's Mother|mom]]) is yet again be forced to awaken but this time by Marle. Crono Marle and Lucca accidentally time travels to the future to the year 2305 where they meet with Robo and Belthasar and the adventure begins.


===Chapter 1===
== Walkthrough ==
Crono now explores [[Truce]], there is now a ferry that can go to Medina Village which has an auction site, Choras is now a tourist attraction town with a casino and shooting gallery. But the ferry has been cut off by Porre. The town Porre is plotting to invade Guardia Castle and now has a military boot camp. Fiona Forest is being deforested by the Porre soldiers. Porre is under martial law. After Crono explores the world map and towns. He then proceeds to Guardia Castle and meets up with Marle and Lucca. They have a political meeting with King Guardia XXXIII in the kitchen downstairs who they meet 2 suspicious Porrean soldiers in armor one of them named Ingrus and the other Drill Sargent as they complain to King Guardian about 3 grieveances including wanting to cut down trees for fuel and the Mayor of Porre who gave the Sun Stone to Crono for Guardia Castle and falsely accuses Guardia for stealing the Sun Stone. Ingrus and Drill Sargent storms out of the room. Crono, Marle and Lucca follows them in the Treasurey room and learns they are plotting to assassinate the Chancellor and overthrow Guardia. Crono, Marle and Lucca attack and kills Drill Sargent and they run after Ingrus on the Zenan Bridge but Lucca forgot she has the time egg prototype. They corner Ingrus but Lucca accidently drops the time egg prototype and breaks it and it opens a time portal door to the year 2305 where they are in Belthasar Labotory and greeted by Robo and Belthasar and the adventure begins.
 
* [[Prologue]]
Crono can explore 1005 AD in the town [[Truce]] like in the original Chrono Trigger game, the Millennial Fair is now renamed Leene Square, there is now a ferry that can go to Medina Village, Choras is now a tourist attraction town which has an auction site, a casino and shooting gallery. But the ferry has been cut off by Porre. The town Porre is under martial law and now has a military boot camp. Fiona's Forest can now be explored and there's also Denadoro Mountains which has a portal gate that's created to enter in the present. There's also a Truce [[Manolia Cathedral|Cathedral]].
 
Many of the locations featured in Chrono Trigger has been removed Crimson Echoes including Heckran Cave is now sealed off as is the whirlpool, the player no longer gets to explore Guardia Forest.
 
'''First of all, get the Magic tab which is found in Fiona Forest and buy tonics which you'll need. When you're done, head immediately to Guardia Castle to meets up with Marle and Lucca.'''
 
They will have a political meeting with King Guardia XXXIII in the kitchen downstairs who they meet 2 suspicious Porrean soldiers in armor one of them named Ingrus and the other Drill Sargent as they complain to King Guardian about 3 grieveances. Ingrus and Drill Sargent storms out of the room and the Chancellor is late for the meeting. Crono, Marle and Lucca follows them in the Treasurey room and learns they are plotting to assassinate the Chancellor and overthrow Guardia. Crono, Marle and Lucca attack and kills Drill Sargent and they run after Ingrus on the Zenan Bridge but Lucca forgot she has the time egg prototype. They corner Ingrus but Lucca accidently drops the time egg prototype and breaks it and it opens a time portal door to the year 2305 where they are in Belthasar Labotory called Chronopolis and is greeted by Robo and Belthasar and the adventure begins.


=== Chapter 2 ===
* [[Legacy of Zeal]]
The chapter begins with Magus wandering in the wilderness with a blizzard and then he passes out and is rescued by one of the villagers from Last Village where he recovers. He then goes to the Last Village Commons to meet with the Chief Elder who asks Magus to find Sargon to ask for permission to use the Zeal Healing.
The chapter begins with Magus wandering in the wilderness with a blizzard and then he passes out and is rescued by one of the villagers from Last Village where he recovers. He then goes to the Last Village Commons to meet with the Chief Elder who asks Magus to find Sargon to ask for permission to use the Zeal Healing.


== Walkthrough ==
Head down to Mist Village and enter Sargons House and ask him for permission to use the Zeal Healing square, then head back to Last Village Commons and talk to the Village Elder, Dalton will show up and confront Magus. Afterwards go down to Sargons House and you'll find out that Dalton went into Beast Forest. Head into Beast Forest. Note the beasts are harder in this game. You'll want to have Magus use Omishield tech to boost defense and magic defense which will protect him. There is a Magic Tab which can be found in the west area of Beast Forest. go up and use the save point to save your game. You'll confront Dalton and fight a difficult boss called Golem Boss. Immediately cast Omishield and use Tonics and Mid Tonics to heal Magus, Golem will use Iron Orb which will cut your HPs in half. Cast Dark Bomb and Double Tap and heal until Golem Boss is defeated but watch out for Dalton Burrp counterattack which can kill Magus if he doesn't have enough HPs.
 
After the boss is defeated head up to Daltons Dungeon which is past Last Village. You'll encounter 2 Lashers and a Jinn Bottle. Watch out for the HP drain from Jinn Bottle and cast Omishield. immediately attack the Jinn Bottle using Double Tap and then use Dark Bomb on 2 Lashers. The Zeal Villager will tell you to read the clues in the tombstone. Otherwise you'll encounter a dead end with Golem who will defeat Magus and make him fall in the basement of the room with a save point which you need to save your game.


* [[Prologue]]
Here's the answers to the riddles, Lasher uses knife go left, the airplane ship is called Blackbird go up, Enasha color is gold so go up, in Zeal the magic often used is Shadow so go right, also the tombstone will tell you not to be deceived with your eyes. There's a fake wall up in the room, walk up right through it, Zeal is powered by the sun so go up, you'll fight 2 Lashers and Jinn Bottle afterwards touch the statue and you'll be teleported to Daltons room where you will confort Dalton. You'll fight Dalton Plus but since Magus is weak, he'll be defeated immediately and imprisoned by Dalton and the chapter will end
* [[Legacy of Zeal]]
* [[Double Trouble]]
* [[Double Trouble]]
The story goes back to Crono, Marle, Lucca where they visit Chronopolis and Belthasar will explain the mission to them. Afterwards this is a good time to explore 2305 AD. Go to the Shopping Mall and meet Johnny the man and he will give you moldybread.
Coliseum
BP prizes
* Full Tonic 5 BP
* Mid Ether 10 BP
* Full Ether 20 BP
* Elixir 40 BP
* MegaElixir 80 BP
* Dream Team 160 BP
* Rainbow 250 BP
At this point it would be a good idea to go west over to the Coliseum to level up Crono, Marle, Lucca to build up their levels and tech points. Make sure you get Antipode for Marle and Lucca by choosing to fight easy. You'll also want to stock up on tonics, ethers and revives. Then when you're ready choose to fight hard as a group, you'll fight 3 Nus, 2 of the Nus will drain your HPs to 1, while the third Nu will damage your player with 1 HP. Use the revive Item on the fallen party member. Keep using Antipode until you defeat 3 Nus. You'll get 496 Exp, 60 tech for each battle you win. Choose to quit and you'll get 8 BP. Repeat until you level up Crono, Marle, Lucca and get all of their tech magic spells. You can also trade it in for Elixir and MegaElixir and sell it for 10,000 and 25,000 gold which will allow you to buy and stock up on items. You can also get Dream Team which will allow for one auto revive per battle. And also get Crono's power sword Rainbow which will make the game much easier to play early on in the game.
After you're done with the Coliseum, go back to Chronopolis and go down the elevator and explore the basement. When you head back to the elevator you'll encounter Ingrus who will jump up. Follow him and go to the Dispatch Chamber where Ingrus will get caught and they'll drag him back to 1005 AD.
* [[Beneath the Azure]]
* [[Beneath the Azure]]
* [[Murmurs of Red]]
* [[Murmurs of Red]]
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