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Status Effect: Difference between revisions

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=={{CC}} Status Effects==
=={{CC}} Status Effects==
All status effects that are inflicted are negative. Most status effects are inflicted by [[Elements]] of the corresponding color. Enemies can also be inflicted with these status effects. Furthermore, status effects in Chrono Cross can be seperated into two categories: status effects which are inflicted both in and outside of battle, and status effects that only appear in battle. The latter type automatically go away after battle (much like status effects in [[Chrono Trigger]]). The former type must be cured by using the corresponding elemental consumable (listed below under the "Status Restoring Elements" section), by using a [[Panacea (Element)]], or by using an inn.
Status effects in Chrono Cross can be separated into two categories: status effects which effect the inflicted both in and outside of battle, and status effects that only effect the inflicted during battle. The latter type automatically goes away after battle (much like status effects in [[Chrono Trigger]]). The former type must be cured by using the corresponding elemental consumable (listed below under the "Status Restoring Elements" section), by using a [[Panacea (Element)]], or by using an inn.
 
Unlike Chrono Trigger, all status effects that appear in Chrono Cross are negative. Most status effects are inflicted by [[Elements]] of the corresponding color. Both party members and enemies can be inflicted with status effects.  


===List of Status Effects in [[Chrono Cross]]===
===List of Status Effects in [[Chrono Cross]]===
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