Status Effect: Difference between revisions
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(Created page with 'The Chrono Series, like most RPGs, has '''status effects''', or conditions that affect a character's attributes or actions, whether it is for better or for wo…') |
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====Positive Status Enhancements==== | ====Positive Status Enhancements==== | ||
'' | *'''[[Haste (Status)|Haste]]''': Half time between turns for an ally. | ||
==Chrono Cross Status== | ==Chrono Cross Status== |
Revision as of 09:30, 8 June 2010
The Chrono Series, like most RPGs, has status effects, or conditions that affect a character's attributes or actions, whether it is for better or for worse. Some minor status ailments such as Poison or Blind are actually inflicted during special attacks, while some of the more advanced ones are their own spell or skill. Just about every status enhancement affects one person, or has an area effect that includes surrounding units.
Chrono Trigger Status
List of Status Effects
Negative Status Ailments
- Poison: Your HP slowly goes down with attacks being weaker
- Sleep: You cannot attack with your defense also weak.
- Blind: Lowers the chance that your attack will hit
- Stop: Can't attack or use items
- Slow: Lowers the time between your attacks
- Lock: You are forbidden to use techs
Neutral Status Effects
- Chaos: Your character attacks a random person (Ally or Enemy)
Positive Status Enhancements
- Haste: Half time between turns for an ally.
Chrono Cross Status
List of Status Effects
Negative Status Ailments
Unknown
Neutral Status Effects
Unknown
Positive Status Enhancements
Unknown
Radical Dreamers Status
List of Status Effects
Negative Status Ailments
Unknown
Neutral Status Effects
Unknown
Positive Status Enhancements
Unknown