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Mutant: Difference between revisions

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2,701 bytes added ,  18 May 2015
Expanding lead to incorporate physical appearance, techs, and locations. Adding a section on battle and strategy.
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(Expanding lead to incorporate physical appearance, techs, and locations. Adding a section on battle and strategy.)
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{{Infobox CT Enemy
{{Infobox CT Enemy
|name      = Mutant
|name      = Mutant
|image    = [[Image:Mutant.png|Mutant]]
|image    = [[File:Mutant.png|Mutant]]
|caption  =  
|caption  =  
|hp        = 300
|hp        = 300
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|combos    = None
|combos    = None
}}
}}
The '''Mutant''' is an enemy that appears in [[Site 16]] in [[2300 AD]].
The {{nihongo|Mutant|ミュータント|Myūtanto}} is an [[List of enemies in Chrono Trigger|enemy]] that appear in {{CT}}. Encountered in [[Site 16]] and [[Site 32]] of the [[Future]], Mutants are tall, armless entities that appear dark pink in color. Typically found in groups of twos and threes, single Mutants can be encountered in battle. [[Stealing]] from a Mutant relinquishes a [[Hi-Potion]] if successful. Their attacks include [[Head-Butt]], [[Tentacle]], and [[Absorption|Absorb]] [[HP]], the latter of which shows an animation of a long, red tongue piercing a party member and extracting fluid from them.
 
On the [[Black Omen (Location)|Black Omen]], the [[Metal Mutant]] is stronger version of the Mutant; grey in color, the Metal Mutant is a stronger, re-skin of the Mutant enemy locate in Sites 16 and 32.
 
==Strategy==
===Avoiding battles===
Appearing on the map as large, sleeping entities, battles against Mutants can be avoided. However, once a party member enters their "hit box", they awaken and spring into battle. If this hit box is avoided, the battle against the Mutant can be avoided. In [[Lab 32]], for instance, where Mutants are most commonly encountered, there is a patch of three Mutants sleeping on heaps of garbage near the Western entrance to the area -- one sits above and two sit below a gap in the garbage. If the player takes the path straight threw them, they awaken and engage in combat. If the player takes the route above or below them, the battle can be avoided.
 
===Combat tactics===
Two strategies exist for battling Mutants at low-levels. Traveling through Sites 16 and 32 tends to happen for the first time around level 12. Battling Mutants at higher levels becomes incredibly easy and no real strategy is needed. However, on a standard playthrough, two methodologies exist. The first method is simple hack and slash. Have [[Marle]] heal the party when their [[HP]] gets low and repeatedly use the "Attack" command to perform basic attacks. When fighting a group of Mutants, they can deal significant amounts of damage while healing themselves through use of their [[Absorption]] Tech, Absorb HP. To avoid this, have [[Lucca]] use [[Hypnowave]] and slowly pick them off one by one. The second tactic involves using the [[Fire Whirl]] [[Tech]]. While neither weak to nor strong against [[Magic]], Mutants take significant damage from Lucca and [[Crono]]'s Fire Whirl Tech. When the party is around level 12, one Fire Whirl and one basic [[katana]] strike from Crono will kill a Mutant. Follow this process for each Mutant on-screen and the battle is over. Using [[Flamethrower]] and [[Wind Slash]] do not seem to do any more damage than basic attacks, so avoid using them to conserve [[MP]].
 
==See also==
*[[Metal Mutant]]


{{CT Enemies}}
{{CT Enemies}}
[[Category:Chrono Trigger Enemies]]
[[Category:Chrono Trigger Enemies]]