Hit Point: Difference between revisions
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'''HP''', or '''Hit Points''', are a character stat that shows how much "health" your character has. It can be restored through items like [[Potion]]s and spells like [[Aura]]. When it reaches zero, your character dies and can only be revived through the use of [[Athenian Water]] (also known as Revive in the SNES/PS version) or a spell like [[Raise]] or [[ | '''HP''', or '''Hit Points''', are a character stat that shows how much "health" your character has. It can be restored through items like [[Potion]]s and spells like [[Aura]]. When it reaches zero, your character dies and can only be revived through the use of [[Athenian Water]] (also known as Revive in the SNES/PS version) or a spell like [[Raise]] or [[Arise]]. Winning a battle with a dead character brings them back with 1 HP of health. | ||
All enemies have HP as well. When their HP reaches zero, they die. | All enemies have HP as well. When their HP reaches zero, they die. |
Revision as of 22:58, 15 December 2009
HP, or Hit Points, are a character stat that shows how much "health" your character has. It can be restored through items like Potions and spells like Aura. When it reaches zero, your character dies and can only be revived through the use of Athenian Water (also known as Revive in the SNES/PS version) or a spell like Raise or Arise. Winning a battle with a dead character brings them back with 1 HP of health.
All enemies have HP as well. When their HP reaches zero, they die.