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The ten monsters with their names in italics and an asterisk (*) next to their name do not need to be captured, as Sprigg already starts with them, meaning she can transform into them at anytime once she has joined the party. These default monsters are also available for immediate use in the Grand Slam tournament on the S.S. Zelbess. | The ten monsters with their names in italics and an asterisk (*) next to their name do not need to be captured, as Sprigg already starts with them, meaning she can transform into them at anytime once she has joined the party. These default monsters are also available for immediate use in the Grand Slam tournament on the S.S. Zelbess. | ||
The six monsters with a "(NG+ | The six monsters with a "(NG+)" to the right of their name that are only obtainable in [[New Game +]], either because they are one of the three Mystical Knights, or because they only appear before the party has acquired Sprigg and the Forget-Me-Not accessory, and also do not show up in the [[Bend of Time]]. | ||
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